Garry's Mod
SCars Slim
AI/Node following
Been trying for over a month now to use the BigCity map and get some cars to follow the waypoints or nodes but they accelerate so fast, once they pass the node they already traveled a mile and have to "backup" or crash into buildings trying to locate the next node,

Is there a proper way to have AI cars follow node paths better?
< >
Показване на 1-2 от 2 коментара
< >
Показване на 1-2 от 2 коментара
На страница: 1530 50