Team Fortress 2

Team Fortress 2

The Ranger
zzz 2014 年 12 月 15 日 下午 12:43
It needs a new reload animation...
...because slamming a non-existent clip into the butt of the gun is just dumb.
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TheAbstract 2014 年 12 月 16 日 下午 3:20 
It's a new type of revolver. (dumb excuse)
FluffyAbuser 2014 年 12 月 17 日 上午 4:32 
have him just take out the cylinder and put in a new one.
RagingKrikkit 2014 年 12 月 17 日 上午 8:39 
An actual Colt SAA (which this is obviously based on) doesn't have a removable cylinder, but reusing the spy's reload animation would be the easiest way to make this work.
Ajbolt 2014 年 12 月 18 日 下午 8:21 
*cough cough* magazine, not clip. *cough cough*
FartGarfunkle [Engi Fam] 2015 年 7 月 14 日 上午 7:53 
cant u just use the new revolver animation
Knight Errant 2015 年 8 月 21 日 上午 7:47 
cant u just use the new revolver animation
Well, using the same reload animation as the spy is a good idea, it would make some players just say "Hey, this weapon has the same reload animation as the spy... that's dumb." So, I think that the reload animation should be the spy's normal reload anim, but the engi spins the magazine at the end of the animation, to give it a more of a 'cheesy cowboy flick' feel to the weapon, since the collection it's apart of is called "The 'Ol Cowboy."
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