安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题








This would be cool but i don't think that valve would like the idea of "reviving" dead players.
-50% heal rate
+25% uber rate (2 ubers when bar is full)
ubercharge resupplies ammo
+30% ÜberCharge Rate
-90% Max Overheal
Drain Lifes of the diguised/invisible enemy spys
ÜberCharge Can make Invencible allies in a little area or Invokes a Horde of ghosts in a little area
1)Pros:
Increase patient and medic speed by 10% when healed
Übercharge: Increase speed by 50%
+30% Überchage rate
2)Pros:
Restore patient's ammo by 5% per 2s
Übercharge: Restore all patient's ammo and give him infinite ammo
1/2)Cons:
No overheal
-30% healing rate
2) -20% moving speed
+25% uber rate
-20% weapon switch
On Uber:
Ghosts Protect You and Your Patient (50% Resistnce from All Sources)
Ghosts Give Your Patient Ectoplasm Bullets that are Attracted to Enemies
+20% uber rate
decreases heal rate to 50% when uber is deployed
increase uberbar to 20% when uber is deployed
it is BALANCED Stats
░█▄░▄█░█▀▀░█▀▀▀░ █▀█
░█░█░█░█▀▀░█░▀▄░█▀▀█
░▀░░░▀░▀▀▀░▀▀▀▀░▀░░▀
░█░░█░█░▀▀█▀▀░█▀█ ░ █▀█
░█░░█░█░░░█░░░█▀▄ ░█▀▀█
░▀▀▀▀░▀▀▀░▀░░░▀░ ▀░▀░░▀
░█▀▀ ░█▀█ ░█ ░█▀▀
░█▀▀ ░█▀▀ ░█ ░█
░▀▀▀ ░▀ ░░░▀ ░▀▀▀
░░░░░░░░████
░░░░░░░░█░░█
░░░░░░░█░░░█
░░░░░░█░░░░█
███▄▄█░░░░░███▄
▓▓█░░░░ Valve ░░░█
▓▓█░░░░ Add This ░█
▓▓█░░░░ Please! ░░█
▓▓█░░░░ Or i will ░█
▓▓█░░░░ Rage!!! ░█
▓▓█░░░░░░░░░█
▓▓██████████
- Overheal takes health from the medic and gives it to the patient
+ Ubercharge grants invisibility to medic and patient for ten seconds, but patient can still shoot.
+ Ubercharge gets rid of status effects such as jarate and afterburn.
Captures a ghost for every kill instead of uber.
you get a specific type of ghost for each person you kill to be released on alt fire
Scout - speed boost
Soldier and Demo - medium speed explosive shot
Pyro - high knock back flaming projectile
Heavy - resistance buff
Engi - 30 sec ghost sentry (cannot be destroyed)
Medic - heal self
Sniper - high damage high speed shot
Spy - invis for 5 sec or insta kill
can't hurt buildings
can't crit
ubersaw will not work with it