RimWorld
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MiningCo. DrillTurret
   
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Mod, 1.1, 1.2, 1.3, 1.4
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477.598 KB
12 Tem 2017 @ 14:37
22 Eki 2022 @ 6:38
14 Değişiklik Notu ( görüntüle )

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MiningCo. DrillTurret

Rikiki tarafından 1 koleksiyonda
Rikiki's mods
11 öğe
Açıklama
This mod adds the MiningCo. mining turret. See the forum thread for content/changelog. https://ludeon.com/forums/index.php?topic=14711.msg153947#msg153947
Popüler Tartışmalar Tümünü Görüntüle (1)
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8 Haz 2019 @ 9:30
Power requirement
i2ID
140 Yorum
rupert.jones277@yahoo.com 9 Haz 2024 @ 11:10 
pls 1.5 i beg of you
Mlie 31 May 2024 @ 10:50 
RogueCmdr 10 May 2024 @ 17:54 
any luck with 1.5
dhruvberwal93 27 Nis 2024 @ 19:01 
update plz
Wyccc 15 Nis 2024 @ 6:56 
update plz
Rikiki  [yaratıcı] 20 Eki 2023 @ 8:21 
@Katie: Yes, that's right. Accessing the mining progress was quite difficult so I took an easier way.
It's an interesting project you have in mind. You should probably remove the manning option if mounted on a vehicle. Good luck!
Katieclysm 4 Eki 2023 @ 11:58 
Trying to figure out if it's feasible to put a turret like this on a Vehicle Framework vehicle. If I'm understanding the code right, you just have your own basic "mining" function, rather than using the vanilla logic? Deal direct damage to rock/ore object, then spawn ore. Is that right?
Rikiki  [yaratıcı] 18 Haz 2023 @ 12:58 
@Robosium: Yes, indeed. You just have to switch the mining mode to "Rocks only": "In this mode, the mining turret only drill nearby designated rocks."
Robosium 16 Haz 2023 @ 14:53 
is there a way to make the turret only dig up rocks designated for mining?
Ai Spacedestructor 21 May 2023 @ 15:28 
also since i dont work with c# nor dlls, i dont have the ability to open the files referenced in errors and even if the mod includes source code i wouldnt know where to look. at least its good to know its something related to key bindings.