安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题














[swep- kunai] addons/swep- kunai/lua/weapons/weapon_ninjaskunai.lua:1744: calling 'GetA2_Active' on bad self (Entity expected, got table)
1. GetA2_Active - [C]:-1
2. func - addons/swep- kunai/lua/weapons/weapon_ninjaskunai.lua:1744
3. unknown - lua/includes/extensions/net.lua:38 (x13)
Like most SWEPs, you would have to learn how to decompile and re-write some sections of the code yourself. Otherwise, no.
If it is not, you likely don't have the addon enabled or have a conflicting addon.
1. Ensure this addon is enabled in your addons list in Garry's Mod.
2. Disable all other addons that are not this addon.
3. Open a map in singleplayer and see if the weapon is present.
If it is present:
The addon is working. If certain abilities don't work, check the FAQ. If the solutions arent working, you have a conflicting addon present and should follow the previous 3 steps
If it is not, you likely don't have the addon enabled or have a conflicting addon.
1. Ensure this addon is enabled in your addons list in Garry's Mod.
2. Disable all other addons that are not this addon.
3. Open a map in singleplayer and see if the weapon is present.
If it is present:
The addon is working. If certain abilities don't work, check the FAQ. If the solutions arent working, you have a conflicting addon present and should follow the previous 3 steps.
(NARUTO THEMES START PLAYING AT ERRAPE VOLUME SHOWING A PICTURE OF NARUTO)