Space Engineers

Space Engineers

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Corruption PvE Combat
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Type: Mod
Mod category: NPC
태그: ServerScripts
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17.642 MB
2017년 4월 27일 오후 1시 40분
2022년 9월 18일 오전 9시 20분
업데이트 노트 48개 (보기)

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Corruption PvE Combat

Meridius_IX / Lucas님의 2 모음집
Modular Encounters Collection
아이템 20개
MES-Friendly Mods
아이템 57개
설명
Meridius_IX has retired from modding. Click Here[gist.github.com] for more details.

Introduction

This mod adds several new pirate drones to provide a more challenging Player vs Environment (PvE) experience. Many of the drones included make use of custom behaviors, making them a bit more unpredictable when compared to vanilla pirate drones.

Many of these drones can pose a serious threat to players who start in space with minimal resources. Some of the drones can also attack players on small moons. Players starting on regular sized planets should generally be safe from these encounters.


Drone Types and Behaviors

Because this list is quite large, any will likely grow as more content is added, I've setup a Steam Guide page that contains information about the various drones and their behaviors.

You can access the guide by clicking here.


Requirements / Dependencies

This mod requires the following world options / mods to be enabled:
- Modular Encounters Spawner
- Enable Drones
- In-Game Scripting


Recommendations

As of a recent update, the drones in this mod will now despawn if they are further than 20km from the player. Drones that cannot handle natural gravity will also despawn (until I am able to redesign them).

However, this mod does not clean up broken parts of drones, so you will still want to ensure your clean-up settings are tuned accordingly.


Compatibility

This mod is compatible with other content-adding mods included in the Modular Encounters Collection. Compatibility with other Exploration, Cargo Ship, or Pirate mods is not guarenteed.


Plugin Scripts

The following plugin scripts are available for this mod:

- Reduced Signals: Disables Antenna and Beacon signals on several drones.


September 2018 Update

With the release of the Modular Encounters Spawner, the dormant 'Boss Encounter' in this mod has been enabled. This encounter appears to players as a GPS Marker labeled "Dangerous Encounter", and if approached, will spawn a difficult drone to fight. If you are willing to take on this challenge, be prepared to possibly lose your ship - these encounters are not easy, even with weapon/shield mods enabled. More boss encounters will be added in the future.


Special Thanks

Huge thanks to Whiplash141 for providing code that allows much better drone manuevers in natural gravity!


Resources

Looking for Config / Admin Options? Having Issues with the Mod? Want to Find Resources for Making Your Own Encounter Mod? Click Here![github.com]

Join The Modular Encounters Collection Discord Server for News, Updates, and Support.[discord.gg]

Want to Support My Work? Check Out The Patreon Page![www.patreon.com]
인기 토론 모두 보기(18)
74
1
2023년 10월 24일 오전 7시 23분
고정됨: Hacker Drone
Meridius_IX / Lucas
34
2021년 12월 18일 오전 10시 51분
Suggestions
HabitableMango2
14
2023년 9월 29일 오전 8시 35분
Hacker drone: how to disable
Umbra
댓글 1,355
Nick The Duck King 2025년 9월 15일 오전 1시 44분 
update? :steamsad:
denace jones 2025년 8월 30일 오전 6시 51분 
@NeonMegaDog It's the same, Modular Encounter Spawner is the old name.
NeonMegaDog 2025년 8월 20일 오후 12시 52분 
is the Modular Encounters Spawner another thing or is it a part of Modular Encounters Systems?
Snowey Racoon 2025년 7월 30일 오후 2시 44분 
This mod caused my world to not be able to load
r4v1n6 2025년 6월 17일 오후 1시 32분 
@Simaster48 Yes, I have that issue with worlds in SP that at some point have had AI Enabled (adding numerous factions). The script running in a programmable block on Corruption drones, does a check several times/second that involves querying the backend server script for information about the faction that own the drone (to prevent players from making drones that work for them).

My solution was to make a local copy of the mod and then edit the backend script (and also each drone script) to disable the check. It was a huge pita but I got it mostly working (but maybe not well enough to share). Eventually I kinda gave up. This mod is harsh if you refuse to use Safe Zones or shield mods.

And it was the hacker drone that I was interested in. Neutered it (but only slightly because it's fun), the other ones became too annoying eventually.
Simaster48 2025년 6월 17일 오전 5시 04분 
Anyone else encountering severe sim speed drops upon either Corruption or Reaver ships spawning?
Scarfy 2025년 4월 22일 오전 10시 28분 
@jamstraz have you seen a barnacle drone in survival?
jamstraz 2025년 4월 21일 오후 2시 08분 
@VikingTalon: What sucks is the armor seems to be grinder immune and it rips through any shield mods too.
jamstraz 2025년 4월 21일 오후 1시 59분 
Hacker drone isn't my problem. It's the Vengeance drone. The armor can't be ground down and that laser punches through any shield mod I have installed. The only way to beat that drone is to spawn multiple copies of my ship and hydro man over there and grind through a weapon block in the back and hit the AI block. Otherwise, I don't know if that beam rips through heavy armour yet. But it sure as hell makes light armor and shield mods useless. As of now I've disabled the mod until I build something stronger to take on the dangerous encounter. Per hacker drone? install the mod that disables it, disable the drone yourself or install the hacking computer mod that creates the firewall.

Bloody Vengeance Drone...*muttering old man speak*
Scarfy 2025년 4월 10일 오전 7시 11분 
Has anyone seen the barnacle drone spawn because I still haven't seen one...