Instal Steam
login
|
bahasa
简体中文 (Tionghoa Sederhana)
繁體中文 (Tionghoa Tradisional)
日本語 (Bahasa Jepang)
한국어 (Bahasa Korea)
ไทย (Bahasa Thai)
Български (Bahasa Bulgaria)
Čeština (Bahasa Ceko)
Dansk (Bahasa Denmark)
Deutsch (Bahasa Jerman)
English (Bahasa Inggris)
Español - España (Bahasa Spanyol - Spanyol)
Español - Latinoamérica (Bahasa Spanyol - Amerika Latin)
Ελληνικά (Bahasa Yunani)
Français (Bahasa Prancis)
Italiano (Bahasa Italia)
Magyar (Bahasa Hungaria)
Nederlands (Bahasa Belanda)
Norsk (Bahasa Norwegia)
Polski (Bahasa Polandia)
Português (Portugis - Portugal)
Português-Brasil (Bahasa Portugis-Brasil)
Română (Bahasa Rumania)
Русский (Bahasa Rusia)
Suomi (Bahasa Finlandia)
Svenska (Bahasa Swedia)
Türkçe (Bahasa Turki)
Tiếng Việt (Bahasa Vietnam)
Українська (Bahasa Ukraina)
Laporkan kesalahan penerjemahan
This keeps the game from generating these annoying bridges over the water and other stupid connections.
I like detailing and that helps me set the roads the way i want them without the game complaining about the broken connections.
[quote]This might be great for Coronal ( Colonel ) Failures North Atlantic map. While a bridge across the Atlantic might someday be possible, it certainly doesn't belong in the 19th or 20 th century. Lol Maybe the 21st but I am guessing the earliest to be the 22nd century. Even then probably just the pacific or the Black sea or something like that. The bearing strait, will probably be bridged or tunnled soon from the way I here talk about that kind of extreme engineering.[/quote]
Not checked this map out personally, but if that's the case, and there's enough depth to the map as well, you could then possibly add transport tunnels and transport hubs too? Something similar to what's at Dover maybe, assuming the room to do so is there.