Space Engineers

Space Engineers

141 个评价
Power Display and Manager (Obsolete)
2
   
奖励
收藏
已收藏
取消收藏
文件大小
发表于
更新日期
305.964 KB
2017 年 3 月 19 日 上午 5:01
2020 年 12 月 25 日 下午 6:24
15 项改动说明 ( 查看 )

订阅以下载
Power Display and Manager (Obsolete)

描述
This script will display all Solar Panels, Batteries and Reactors to one or more displays.

Solar Panels that will be tracked will be the same size as the Grid the Programmable Block is on. This is to keep the script from getting confused by the different maximum outputs in the small and large grid Solar Panels, while allowing you to have your panels on pistons and rotors just in case you are running a Alignment script.

The Batteries and Reactors are tracked on the same Grid, as in not through Rotors, Pistons or Connectors.

Reactors are managed by keeping them off unless the average of all batteries are less than 10% stored power or Battery output is over 90%.

Don't have batteries? I thought of that and the reactors stay on if you dont have any.

Want fancy lights so you can tell how efficiently your solars are capturing sun light? This script will change a set of lights to a green color if solars are 90% of their maximum generation, yellow below 90% and above 10%, red and flashing below 10%.

******** SETUP GUIDE ********
1. Place a Programmable block.
2. Load this script from the workshop tab.
3. Place a LCD Panel.
4. Name that LCD Panel: LCD Power

OPTIONAL:
1. Place any kind of light.
2. Name the light: Solar Lights

Special Thanks to MMaster for the large number converter.
202 条留言
Krusty2009 9 月 3 日 下午 8:21 
Love the script but is there a way to have the Hydrogen Engine's off but have the script run as normal?
i have reactors and battery's but would like to be able to control the Hydrogen Engine's manually due to them using up all my hydrogen. They seem to turn on and off with the reactors.
Morphik  [作者] 2 月 17 日 下午 3:20 
A lot has changed in SE as far as power production and batteries. I am going to tag this as obsolete until I get a chance to look into the issues. My apologies.
SledgeHammer43 2 月 11 日 下午 2:11 
I got the message :"Script execution aborted. Script is too complex. Please edit and compile the script again "
God Of Hellfire 1 月 18 日 下午 3:06 
love the script but it reports 2 batterys when my base only has one any idea ?
Gorr Cabal 2024 年 11 月 22 日 下午 2:28 
I got the message :"Script execution aborted. Script is too complex. Please edit and compile the script again "
Old Bob 2024 年 7 月 10 日 上午 8:46 
USED TO BE MY GOTO PROGRAM FUNTIONS FUNNY NOW
big_blue_4101 2024 年 6 月 3 日 下午 4:03 
how can i add modded power block to the script?
Space Trucker Steve 2023 年 10 月 5 日 下午 7:41 
@Kartoffel use Event Controller block.
Kartoffel 2023 年 7 月 14 日 下午 6:31 
Is there a way to make it so when it turns on the reactor it automatically changes a light group to a color similar to how you have the solar lights change?
OzzieWorm 2023 年 3 月 9 日 下午 7:39 
For some reason this is turning on hydro engines on my connected ships. :/

@RobGoGames - that's local. Change it in the LCD settings from Debug (it's a terrible font type)