XCOM 2
3,511 人が評価
Add Part Names
2
   
アワード
お気に入り
お気に入り
お気に入りから削除
ファイルサイズ
投稿日
更新日
114.885 KB
2017年3月6日 3時29分
2017年3月7日 2時12分
2 項目の変更履歴 ( 表示 )

サブスクライブしてダウンロード
Add Part Names

解説
Mod authors: This mod is soft-deprecated. Please migrate to the Highlander feature for this:

https://x2communitycore.github.io/X2WOTCCommunityHighlander/misc/BodyPartTemplateNames/

The Highlander way is more compatible with Unrestricted Customization and is much more resilient against rogue mods ruining the arrays.


Base mod to allow other mods to add localization to Torsos, Arms and Legs.

THIS MOD DOES NOTHING ON ITS OWN!

There is a quirk in the base game that doesn't allow Torsos, Arms and Legs as Body Parts to have their own display names like Helmets do, for example.

This mod adds a way to add those names, given proper input via localization files.

If you are a mod author who has added Torsos, Legs or Arms in a mod and want to add localization for them, you need to create a file called "AddedPartNames.int" (or whatever localization extension you need) and add your localization there using the method described below (also in SteamApps/workshop/content/268500/878158600/Localization/AddedPartNames.int).

[X2DownloadableContentInfo_AddedPartNames] ; these are examples. ; every entry consists of a ; .*Template="TemplateName" ; and a ; .*Name="DisplayString" ; without semicolons of course ; * can be Torso, Arms, Legs ; order is important. to not get confused, you should arrange them like this: ; failing to have one line registered (for whatever reason) ; results in ALL subsequent ones being shifted by one, so all parts after that will have the wrong name ; TL:DR it is CRUCIAL to always pair these entries ; parts that don't have entries at all, or have the .*Name Empty will get the old style "Torso 1" thing, for example .TorsoTemplate="CnvMed_Std_A_M" .TorsoName="Conventional Medium Kevlar A" .TorsoTemplate="CnvMed_Std_C_M" .TorsoName="Conventional Medium Kevlar C" .TorsoTemplate="CnvMed_Std_D_M" .TorsoName="Conventional Medium Kevlar D" .LegsTemplate="PltLgt_Std_Legs_A_M" .LegsName="Light Plated A" .ArmsTemplate="PWrHvy_Std_A_M" .ArmsName="WAR Armor Arms A"

You can then make my mod an (optional) requirement, and if people are subscribed to this, these Part Types will show Display Names.
人気スレッド 全て表示 (1)
16
2024年3月5日 12時52分
Adding Vanilla/DLC Items
krj12 (Ken)
118 件のコメント
128keggs 4月24日 14時37分 
WOTC when?
Varric 1月2日 13時46分 
But speaking of mods using Highlander over APN, there's one by Lago called Part Names for Vanilla Armors . It "adds descriptive names to all the vanilla parts in the game" via a localization file that takes advantage of the Highlander feature. A file which you can edit yourself, should you desire to change the names Lago's mod uses!
Varric 1月2日 13時43分 
For anyone with questions, like the ones below, about the Highlander change: you don't have to do anything to enable the feature. You simply sub to the Community Highlander. The link provided by robojumper in the description is really for modders and others who wish to create a localization file that utilizes the Highlander feature. But for the rest of us? Us users don't have to do anything at all, except sub to the Community Highlander. That's it.

Note though that mods with localization files made for Add Part Names will still need this mod. Obviously lol. But with Highlander, using the method in the link in the description, one can create a localization file that doesn't depend on APN.
Daddy Takeda 2024年7月22日 14時01分 
@[HAPS] STRlCE
I have the same question.
Dragon32 2023年8月18日 11時28分 
@STRICE
I still use this mod. I added my own display names for vanilla items, see the Discussion, and haven't migrated those to the Highlander. I don't believe the Highlander will automagically come up with names for things.
[FT] STRlCE 2023年8月17日 17時55分 
So... is that Highlander feature PART of the highlander mod per se, or does it require a specific download?

So, if you have the latest highlander version, do you have to do anything at all?
SpartanH347 [FR] 2023年5月6日 19時24分 
same
Totally Not Ed 2022年12月17日 0時43分 
Will use this because I have no f'ing clue how to do Highlander
Dragon32 2022年3月22日 7時48分 
@SSOutPhase
Did you add any localisation? See the Discussion.

THIS MOD DOES NOTHING ON ITS OWN!
SSOutPhase 2022年3月21日 18時50分 
Don't think this works with LW2. Using AML and still showing as torso 1, 2, 3, etc.