Day of Infamy
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Hastings (Born to kill) - DOI
   
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Maps (coop): Stronghold
Метки: Invasion, Firefight, Raid
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24 фев. 2017 г. в 11:28
18 апр. 2017 г. в 0:26
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Hastings (Born to kill) - DOI

В 1 коллекции, созданной The Kommissar
Born to Kill: Vietnam - DOI
Предметов: 13
Описание
NAM JULY 18 '66, DMZ

Our platoon is rolling out today, we've been hearing from ARVN that the NVA is infiltrating units into the DMZ - time to bring the hammer down on top of 'em.

EXPERIENCE COMBINED ARMS WARFARE LIKE NEVER BEFORE
- WITH NO VEHICLES BECAUSE INSURGENCY DOESN'T SUPPORT THEM

I fixed the other funny things, my apologies

File name: hastings
Комментариев: 7
{WeB}*DoG* 7 апр. 2017 г. в 3:18 
Played and completed last night with the Kommissar overduns lol. Just gotta think about spawn a and b for the bots but otherwise it's another very nice map that has weather effects and foliage all of which... Can't be bandied by source lol.... I think you need to make tutorials Kommissar to show his IT DOES,
Mamba 5 апр. 2017 г. в 7:37 
Yah, fun map but initial spawn is horked. Worked okay past that point once I restarted the round, but that's a problem if I'm not around when it loads..
{WeB}*DoG* 1 апр. 2017 г. в 13:49 
Be great to get this one fixed too Kommissar the guys liked the layout just the lack of respawns stopped us from completing it!
RedRogueXIII 12 мар. 2017 г. в 1:14 
In stronghold mode, players did not respawn after an objective was captured, though bots sometimes did.
The Kommissar  [создатель] 7 мар. 2017 г. в 13:30 
Thanks guys, I ported the original from Insurgency so I can see why there's a few bugs - I just made it public so that people could test it out, I'm still working on various things with the map so hopefully in future updates I'll have these problems ironed out
{WeB}*DoG* 7 мар. 2017 г. в 12:20 
And we are more than happy to test and report back after any updates
Wolf.Enstein 7 мар. 2017 г. в 12:14 
Hi Kommissar, we added your map to our server rotation last night. It has a ton of potential, however, it still needs a few fixes. We all had several texture bugs, on weapons/uniform skins etc., also, you don't respawn when a capture point is taken.

I hope you have some time available to correct these things. "Hastings" will be a great map, one we will gladly keep in our server map rotation.