Day of Infamy

Day of Infamy

108 个评价
Hastings (Born to kill) - DOI
   
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Maps (coop): Stronghold
标签: Invasion, Firefight, Raid
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216.452 MB
2017 年 2 月 24 日 上午 11:28
2017 年 4 月 18 日 上午 12:26
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Hastings (Born to kill) - DOI

在 The Kommissar 的 1 个合集中
Born to Kill: Vietnam - DOI
13 件物品
描述
NAM JULY 18 '66, DMZ

Our platoon is rolling out today, we've been hearing from ARVN that the NVA is infiltrating units into the DMZ - time to bring the hammer down on top of 'em.

EXPERIENCE COMBINED ARMS WARFARE LIKE NEVER BEFORE
- WITH NO VEHICLES BECAUSE INSURGENCY DOESN'T SUPPORT THEM

I fixed the other funny things, my apologies

File name: hastings
7 条留言
{WeB}*DoG* 2017 年 4 月 7 日 上午 3:18 
Played and completed last night with the Kommissar overduns lol. Just gotta think about spawn a and b for the bots but otherwise it's another very nice map that has weather effects and foliage all of which... Can't be bandied by source lol.... I think you need to make tutorials Kommissar to show his IT DOES,
Mamba 2017 年 4 月 5 日 上午 7:37 
Yah, fun map but initial spawn is horked. Worked okay past that point once I restarted the round, but that's a problem if I'm not around when it loads..
{WeB}*DoG* 2017 年 4 月 1 日 下午 1:49 
Be great to get this one fixed too Kommissar the guys liked the layout just the lack of respawns stopped us from completing it!
RedRogueXIII 2017 年 3 月 12 日 上午 1:14 
In stronghold mode, players did not respawn after an objective was captured, though bots sometimes did.
The Kommissar  [作者] 2017 年 3 月 7 日 下午 1:30 
Thanks guys, I ported the original from Insurgency so I can see why there's a few bugs - I just made it public so that people could test it out, I'm still working on various things with the map so hopefully in future updates I'll have these problems ironed out
{WeB}*DoG* 2017 年 3 月 7 日 下午 12:20 
And we are more than happy to test and report back after any updates
Wolf.Enstein 2017 年 3 月 7 日 下午 12:14 
Hi Kommissar, we added your map to our server rotation last night. It has a ton of potential, however, it still needs a few fixes. We all had several texture bugs, on weapons/uniform skins etc., also, you don't respawn when a capture point is taken.

I hope you have some time available to correct these things. "Hastings" will be a great map, one we will gladly keep in our server map rotation.