RimWorld

RimWorld

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MiningCo. PowerFist
   
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Mod, 1.1, 1.2, 1.3, 1.4
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331.859 KB
21. feb. 2017 kl. 14.14
28. okt. 2022 kl. 4.37
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MiningCo. PowerFist

I 1 samling av Rikiki
Rikiki's mods
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This mod adds an advanced melee weapon: the power fist.
See the forum thread for content/changelog and related mods. https://ludeon.com/forums/index.php?topic=14711.msg153945#msg153945
31 kommentarer
Tyr Lion 25. apr. kl. 7.31 
Anybody knows if this works in 1.5? I'm quite attached to having every one of my pawns that venture out to hunt equipped with a PowerFist as a siearm in case the local wildlife tries to get too friendly.
Rikiki  [skaper] 10. mars 2020 kl. 14.34 
Updated to V1.1!
phurgawtin 1. mars 2019 kl. 8.16 
I think the mod is a great addition to the game, even standalone.

I haven't tried it with my Combat Extended savefile though. Most weapon additions are incompatible without a patch. Any chance on this having a Combat Extended version, because it's effectively my favorite melee weapon now?
Natalo77 10. feb. 2019 kl. 9.00 
Any hard incompatibilities
Thelockenessmonster 9. feb. 2019 kl. 15.08 
Thanks mate, always nice to see fellow modders willing to lend a hand. I'll link people back here for sure. now it's just trying to balance my weapons....which is hard when the super heroes themselves are pretty overpowered 'o'
Rikiki  [skaper] 7. feb. 2019 kl. 10.07 
;@Thelockenessmonster: You can find the source code on GitHub [github.com]. According to CCL, you are welcome to use the source code or anything else as long as there is a link to the source (so basically here).
Please shoot me a link when your mod is released! :-)

@[VR] Death By Venom™: Sorry for the late answer, mate... It should be possible! :-) If you look into Races_Humanlike.xml, each human has some "tool" parts like fists or teeth. Those parts enable combat capacities named "Blunt" or "Bite". You could create a new kind of capacity (so a new class) and insert your own code on activation (cobra has "ToxicBite" on its fangs for example).
Thelockenessmonster 3. feb. 2019 kl. 10.00 
Hiya mate, just wondering if i could have a little bit of a peek at the code for this mod to use for one of mine which is about to come out?...the mods name is Marvel-ous Weapons and i would be happy to credit you.
Percy The Rover™ 11. des. 2018 kl. 19.57 
Is there anyway to make it so a bionic implant could have the same knock-back effect? I've been trying to learn coding recently and I can't figure it out for the life of me lol. This is so cool I wish more mods had features like this!
Torkkar 21. nov. 2018 kl. 11.09 
still would be cool as an implant so I could use this and my RWBY mod to wield Nora's Hammer with the powerfist holy crap the combo
Rikiki  [skaper] 21. nov. 2018 kl. 9.25 
@Torkkar: it is like a standard melee weapon. However, its capabilities are improved when wearing a power armor.