Darkest Dungeon®

Darkest Dungeon®

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Pitch Black Dungeon
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155.102 MB
2016 年 12 月 23 日 下午 1:02
2023 年 5 月 3 日 上午 7:59
204 项改动说明 ( 查看 )

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Pitch Black Dungeon

在 Maester Silvio 的 1 个合集中
Pitch Black Dungeon Collection
6 件物品
描述
Pitch Black Dungeon - Gameplay Overhaul Mod
Pitch Black Dungeon is an overhaul and expansion mod for Darkest Dungeon. The aim of Pitch Black Dungeon is to enhance and expand upon the vanilla game for those seeking a more tactical, balanced, and challenging experience. Pitch Black Dungeon requires you to be aware of your decisions and surroundings if you wish to successfully complete quests. Pitch Black Dungeon features hundreds of enemy subtypes, thousands of additional encounters, a completely rebalanced economy and loot system, and much more!

Credits:
Design, Logistics, and Scripting - Maester Silvio Artwork - RedDyeNo5 Seasonal Artwork - Monsoontide Additional Artwork - Tacocat Additional Artwork - Grimnoley Additional Art - 'Crossroadsoffate' @Twitch
Compatibility
  • Custom Classes - No (Unless specific patch has been made)
  • ANY Inventory Mods - No
  • Skins/Cosmetic-only Mods - Yes
  • UI Enhancement - No
  • Other Languages - No
  • DLC - Only the Flagellant, Districts, and Shieldbreaker (WITH PATCHES)
Version Info:
Current Version - 6.436 Works with revision #25721 12/24/22

Official Discord
https://discord.gg/bRM2UbG

Mod Features of PBD 6.4 - One Last Breath
Here’s a quick look at some of the things you’ll find and experience in this mod!
  • Almost every ability in the game (hero & enemy) has been added onto, redesigned, or rebalanced
  • Over 750 enemy variants have been added to freshen up combat and make it more unique
  • Over 220 additional pieces of lore that tell a completely new story in the same universe
  • Overhauled the Darkest Dungeon area with unique layouts, affixes, and more!
  • Over 3 times the amount of quests can be generated
  • 85 potions spanning 33 different types with unique artwork can be found during your travels
  • Expanded curio interactions for enhanced depth and variance
  • Unique trinket sets with artwork that can be obtained through engaging actions
  • Rebalanced trinkets for better rarity tiering and expanded buff usefulness
  • Complete quirk rework to make quirks slower to obtain, but much more weighty and important
  • Enhanced UI for better legibility and quicker understanding
  • 9 new diseases as well as a full disease rebalance has made them deadlier than ever
  • Each specific area has unique generation to encourage tactical provision management
  • Every enemy, boss, and hero has received changes in balance or been overhauled
  • Rebalanced town events and 30 additional ones
  • An entirely overhauled economy to support thoughtful purchases and limit your safety cushion
  • Additional corpse mechanics ranging from fermenting and fumigating all the way to reanimating undead and more!
  • Meet fallen heroes in combat and try to remember who the real enemy is...
  • Mini-bosses can be found in each dungeon; do you dare to risk the lives of your heroes for the rewards?
  • New relationships have been designed with heroes and their abilities, resulting in new synergies
  • Thousands of additional enemy encounters
  • And even more...

Changelog - Most Recent Update:
Version 6.436 - 12/24/22
-Main -Fixed a harmless assert related to the party name file -Fixed conflicting glossary terms when the “Districts” DLC is enabled -Enemies -Gargoyle -Now considered “Stonework” Current Version - 6.436 Works with revision #25721 12/24/22

Changelog Links:
Version 6.0+
Please see the changelog for the full notes! Post-V6.0 Changelog[docs.google.com]

Pitch Black Dungeon Mirrors:
Install so that the 'Pitch Black Dungeon' folder is located in the '/DarkestDungeon/Mods' folder.

Manual Install: Download[drive.google.com]

Districts & Flagellant Patches:
http://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=955039658
http://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=955039830

Shieldbreaker Patch:
http://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=1187153398

Musketeer Patch:
This patch should ONLY be downloaded if you have legitimate access to the Musketeer, and it is necessary if you do!
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=884155691

Nexus Download:
Pitch Black Dungeon is also available on the Nexus for anyone interested...
Nexus Link[www.nexusmods.com]

Pitch Black Dungeon Guide
I've created a guide to help people in understanding the changes and additions to my mod as well as providing them with extensive information and tips for surviving and succeeding.

Pitch Black Dungeon Guide[docs.google.com]
热门讨论 查看全部(35)
285
1 月 29 日 上午 4:21
置顶: Bug Thread
Maester Silvio
4
8 月 2 日 上午 7:09
Tooltips missing
Crazy
67
2020 年 6 月 12 日 上午 5:44
置顶: Feedback Thread
Maester Silvio
1,936 条留言
Maester Silvio  [作者] 9 月 6 日 下午 10:07 
I've heard that the newest DD build can cause quite a few issues with mods, but glad to hear that Legacy is handling it properly!

I'm really glad you're enjoying the mod, and I hope you find the new additions, story, and lore to your liking!
IMBLEEDING4188 9 月 6 日 下午 1:45 
The Shambler's 'Degenerative Destiny' attack consistently causes crashes to desktop on the latest build of DD, the only way to prevent it is to switch to the legacy build under the Betas tab. I understand that development on the mod is finished, perhaps somebody will find this comment of use someday.
It's an interesting and high-quality mod, to say the least. The enemy tuning is brutal on higher difficulties, but I can't say that it doesn't get the vision across. I'd recommend giving it a shot, at least until your first champion hero death.
Maester Silvio  [作者] 3 月 10 日 上午 11:34 
A mod that adjusts quest rewards would definitely conflict with PBD, and likely cause larger issues with quests down the line. DD modding is, unfortunately, not very modular when it comes to some things, and there's no merging tool. Safest thing to do if you still want to run with other mods is to drag them all below PBD, so that PBD's files overwrite those mods if needed.
cassius 3 月 10 日 上午 11:21 
i took a look and experimented a bit with different mod setups and oddly it seems to have been increased quest rewards, or my luck was exceptionally bizarre. weird that it only happened with the cove.
thats all, i'll stop hogging your comments now!
Maester Silvio  [作者] 3 月 8 日 下午 11:46 
That definitely shouldn't be the case. Room number should vary between ~10-25 depending on length. Taking a look at the files, everything seems in order. Are any other mods being run, by chance?
cassius 3 月 8 日 下午 12:20 
heyo, i've got a quick question - i have noticed dungeon generation length seems completely unaffected by the "length" of a dungeon. like, short, medium, and long length dungeons all are about the same length, at least in the cove. is this intentional or did i break something
Maester Silvio  [作者] 3 月 5 日 下午 11:48 
Some classes may break the game, if they are extensive enough, but others will just end up being underwhelming after T1 dungeons - always happy to help people with a quick mod fix!
cassius 3 月 5 日 下午 7:28 
if i may ask a question myself if you throw on any custom classes with this mod does it just catastrophically fuck the balance or is it acceptable
cassius 3 月 5 日 下午 7:19 
posting a custom config for a random person in the steam comments is something only a saint would do
im not even the person it was for and i would die for you now
Maester Silvio  [作者] 3 月 5 日 上午 8:32 
<3 Thank you as well; anything else you need, let me know!