Total War: ROME II - Emperor Edition

Total War: ROME II - Emperor Edition

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Eras of Rome: Pax Romana - Pt. 3
   
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Tags: mod, Overhaul
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281.790 MB
20 okt 2016 om 20:13
5 okt 2017 om 21:49
13 wijzigingsnotities (weergeven)

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Eras of Rome: Pax Romana - Pt. 3

Omschrijving
The Eras of Rome team is back with our next mod called Pax Romana. This is based off of my original PR mod but this mod is to be far more than my original vision. The mod moves the Roman Empire into its time of crisis. The year is 260 A.D. and the Empire is split, divided by the Gallic Empire of Postumus in the west, the Macrian rebellion under Macrianus and his sons and the semi-autonomous city of Palmyra led by Odaenathus in the East. The frontiers are beset by German, Steppe, and Persian enemies. Rome, having been humiliated in the East by the capture of Valerian by the Persians, must have her vengeance. However, Gallienus is left in a precarious position. You must reverse the fortunes of the waning Empire and return her to her former glory! Roma Victrix!

Requires parts 1, 2, and 3 to play. The music pack is optional.

Roman Playable Factions:
Imperium Romanum (Roman Empire)
Imperium Galliarum (Gallic Empire)
Imperium Macrianorum (Macrian Empire)
Imperium Palmyrenum (Palmyran Empire)

Eastern Playable Factions:
Eranshahr (Sassanid Empire)
Mets Hayk (Armenia)
Basileion tou Bosporou (Bosporan Kingdom)

Germanic Playable Factions:
Marcomanni
Quadi
Franci
Alemanni
Gothi

Steppe Playable Factions:
Iazyges
Roxolani

Celtic Playable Faction:
Picts

African Playble Faction:
Imperium Aksum (Empire of Aksum)

MOD FEATURES:
-4 turns per year
-Unit sizes increased, Roman units have increased upkeep to represent to help simulate the inflation of the later Empire
-Complete sets of new equipment (helmets, shields, etc.) modeled after 3rd century equipment, as well as relevant models from other fantastic mods
-Many new units for all factions (except Picts at the moment), most based on solid historical knowledge, some based on best interpretation of what is known
-Roman tech tree reworked in order to better represent the changing Empire, as well as some new tech for Germans and Eastern factions
-New buildings for the Roman factions (including a historical one), some for the Eastern factions as well.
-Proper historical figures added (Gallienus, Postumus, Diocletian, etc.)
-Population mechanic added as well as the People's Trust mod, both relevant issues in the late Empire (i.e. manpower, and loyalty/betrayal factor that plagued later emperors)
-New music from epic movies to hopefully immerse the player more fully, including Gladiator and the Eagle
-New menu and loading screen backgrounds, as well as new quotes during loading.
-Roman garrison system changed, now requiring the player to build garrison forts in order to defend towns without standing armies; normal military buildings no longer provide them; this will simulate the Empire's struggle to defend its frontier
-Roman army will be able to upgrade from the pre-Diocletian army (legions, auxilia, etc.) to the post-Diocletian army (comitatenses, ripenses, etc.) via tech.
-changed starting legions to proper ones (II Parthica, V Macedonica, I Minervia, etc) as well as their date of formation (197 AD, 43 BC, and 82 AD respectively).

I've done my best to recreate the 3rd century accurately. I've had to use a combination of new equipment from various sources so the quality is mismatched at times, along with some vanilla. If anyone sees any glaring inaccuracies with units, please do let me know. I want to create the most historically accurate mod as possible.

Not compatible with any mods that mod startpos or script.

Credits:
Dresden and Ahiga for many models from CRoC as well as their advice and help
Magnar for his population mod, as well as his advice and help
Prime for his People's Trust mod
Heinrich von Preuben for his building ideas and creation
Andrew for his tireless efforts to create the new units
Thunderbolt and The_Germans for new shield patterns
Asterion, Hloeric, and dontfearme22 for helmets
Noif for his faction banners
Regnator for his transport mod
12 opmerkingen
Flavius Stilicho  [auteur] 24 dec 2017 om 11:34 
No I'm modding Empire Divided now.
Uknowwho 23 dec 2017 om 19:07 
Is this going to be updated?
MANWHATADONGA 2 dec 2017 om 15:13 
Yes i remember this mod years ago.
Piero 30 nov 2017 om 16:16 
So Creative Assembly ripped off this for Empire Divided!
Leon 11 nov 2017 om 9:27 
great mod !!! historically accurate intenstios:steamhappy:
Guillaume 1er ⚜♕⚜ 10 okt 2017 om 12:32 
great mod
Flavius Stilicho  [auteur] 8 okt 2017 om 13:28 
The music packs are mixable as far as I know.
cuzurfatlikethat 8 okt 2017 om 10:57 
oh i meant to put that on the music mod
cuzurfatlikethat 8 okt 2017 om 10:57 
If I download this mod, and I have another music mod, will the 2 be incompatiible or will this mods songs just like be added to the game
NavalEncyc 7 okt 2017 om 0:35 
I'm giving it a try right now !
Thx for your efforts