RimWorld

RimWorld

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Mad Skills
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Mod, 1.0, 1.1, 1.2, 1.3, 1.4, 1.5, 1.6
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461.761 KB
25 jul, 2016 @ 1:40
13 jul @ 14:21
20 ändringsnotiser ( visa )

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Mad Skills

Beskrivning
A collection of tweaks (found in Options -> Mod Settings -> Mad Skills) to change or turn off skill degradation and learning saturation.

Does not require a new colony to add, tune, or remove.

Preview image by Shinzy.

Available tweaks:
    Decay multiplier: value to multiply default skill XP decay potency by. 0% for none, 50% for half, 200% for double, etc.
    Tiered: prevents skills from going down a level; XP to next level decays as per multiplier setting.
    Alternative "great memory": changes behavior of "great memory" trait: instead of halving skill decay rate it will now increase learning rate by 25%.
    Daily XP limit: after this amount of XP is earned in a skill, all subsequent learning of it is multiplied by value below, until midnight.
    Over-limit multiplier: multiplies XP gained in a skill which has already advanced the above amount that day. Set to 100% to disable daily XP limit altogether.

Contributing new translations: create a translation mod.

Old versions - scroll down, manual install[github.com]
Forum thread[ludeon.com]
Source code[github.com]
License (GPLv3)[github.com]
Buy me a coffee![ko-fi.com]
Populära diskussioner Visa alla (3)
6
11 apr, 2024 @ 17:19
20lvl cap
nuclear_twister
2
11 okt, 2024 @ 15:43
Is there a way to stop decay once a pawn hits level 20?
BippyMiester
1
21 jul, 2021 @ 10:02
Not Working
Spanks
871 kommentarer
Six Feet Under 25 sep @ 9:50 
Does the alternative great memory also apply to Perfect Memory added by Anomaly?
Slimez 11 sep @ 12:55 
Love the fact that you can put the daily xp limit at 1 and then further learning as multiplied by 1000%. Could def go higher. 10/10 mod.

outside of extremely broken powerleveling, I find 8000 daily limit and then an 80% multiplier to be somewhat balanced. 4000 comes by so fast, and to suddenly gain skills at 1/5th the rate you are getting sick of it is way too little. Burnout is real, but 20%?. So thank you, this way I can have a somewhat more reasonable experience with my pawn experience.
Ratysz  [skapare] 28 aug @ 12:36 
@Natural Selector: No.
Natural Selector 28 aug @ 12:07 
does this works on animals?
Amodeum Lux Exegi 22 aug @ 7:45 
this is HOT
MidnightWhiskey 21 aug @ 18:53 
you're legendary with the consistent updates. this mod is crucial.
yes thank you for the update
Felnel 5 aug @ 15:45 
Thanks guys!
Latex Santa 5 aug @ 14:09 
@Felnel
The mod Animal Logic is what you want.
Ratysz  [skapare] 5 aug @ 10:36 
@Felnel: It is possible, but I don't think I want that option here. There are other mods that focus on animals and animal training.