RimWorld
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Misc. Training
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Mod, 1.0, 1.1, 1.2, 1.3, 1.4, 1.5, 1.6
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1.454 MB
4 JUL 2016 a las 13:42
27 OCT a las 4:04
63 notas sobre cambios ( ver )

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Misc. Training

Descripción
This adds some training facilities:
- Shooting Target
Train up your shooting ability.
- Martial Arts Dummy
Train your martial arts ability.
- Archery Target
Your colonists like to shoot some arrows for joy.


This variant comes WITH a training task!
For the alternate variant WITHOUT a training task look here.


(Version: 1.6.4)

Language: English, German, Chinese, Russian

Thanks to BlastCom and qux now with a translation for French
Thanks to duduluu and Biscuit now with a translation for Chinese (both)
Thanks to fox_kirya now with a translation for Russian
Thanks to Edu now with a translation for PortugueseBrazilian

Discusiones populares Ver todo (23)
21
13 JUN 2021 a las 18:38
Assign Training
sex_defender
2
1
11 JUN a las 19:21
This should be more balanced
Nayko93
3
2 SEP 2023 a las 16:47
Pawns will not stop training
Turkey
958 comentarios
Kaedys 3 DIC a las 9:15 
I've can't recall having had issues with the targets being in an inaccessible area, but another option is to remove the Home Zone designation for the targets and the walls behind them, which also prevents anyone from trying to repair them. As long as there's only one entrance (ie. so there's no path through the firing line), no one should wander into the area. In theory, at least. That's usually been my solution when not playing with embrasures.
CUP OF CYANIDE 2 DIC a las 17:11 
it didnt work. they still need a path to target.
CUP OF CYANIDE 2 DIC a las 17:02 
ive answered my own question. I had set a restricted zone were the shooting targets are to prevent pawns from repairing targets and walls during live fire, for obvious reasons. and even though the standing area for shooting wasnt restricted it seemed to invalidate the target. my solution was to build embrasures on the firing line so pawns cant wander down range.
CUP OF CYANIDE 2 DIC a las 16:28 
i had my targets outdoors and the pawns would use them as expected. then i moved everything to and indoor training facility and they stopped using them. even with training being set in work priority they now wander idle. any idea whats happening here?
ForSur 1 DIC a las 8:48 
Can you allow player to set recreation rate in mod setting? Too little now I think
Delta4Phoenix 29 NOV a las 22:59 
(Note: sometimes they use it normally)
Delta4Phoenix 29 NOV a las 22:55 
My pawn doesn't use the archery target, instead they just wander back and forth? Is there a known cause for this?
Kaedys 27 NOV a las 6:52 
And specifically, in my experience, they need the 2nd square back in the area that shows when you're, placing it, though I make sure the entire area is clear for my firing range.
Luccy_wq2 26 NOV a las 19:28 
hey @Tommy Wiseau , try giving some distance betwen the dummies and where they stand to shoot. you should see a rectangle area, that's where they will stand and then train
The Dutchman 25 NOV a las 18:46 
@Tommy Wiseau Try not being so wrong next time. Wow