Stellaris

Stellaris

651 beoordelingen
More Galaxy Sizes
3
2
3
4
2
   
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11.875 MB
13 mei 2016 om 11:16
4 jul om 2:25
57 wijzigingsnotities (weergeven)

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More Galaxy Sizes

Omschrijving
This mod adds 16 more sizes.

Name
stars
max empires
Femto
10 stars
max 3 empires
Pico
25 stars
max 4 empires
Nano
50 stars
max 4 empires
Mikro
100 stars
max 5 empires
Mini
300 stars
max 10 empires
Enlarged
1300 stars
max 45 empires
Vast
1500 stars
max 45 empires
Extended
1700 stars
max 45 empires
Enourmous
2000 stars
max 45 empires
Giant
2500 stars
max 49 empires
Ginormous
3000 stars
max 54 empires
Colossal
4000 stars
max 54 empires
Supersize
5000 stars
max 59 empires
Extreme
10000 stars
max 65 empires
Ultimate
15000 stars
max 70 empires
Overkill
25000 stars
max 75 empires

The two biggest sizes may crash your game.
The sizes smaller than the vanilla "Tiny" have the same restriced selections of shapes as this size.

Feel free to suggest new sizes.

This mod contains Kaseyawolf2's Mod '10 000 star names'.
I'm working on more unique names but to generate a list with 25000 entries it takes time. If you have such a list and are willing to contribute to this mod feel free to contact me.

Image created by Giocio.

With the 2.1 'Niven' update this mod is no longer ironman compatible.

Overwritten files:
I try to avoid changing vanilla files and add the events as additions, but due to the embedded way some events work, I had to overwrite them in the original files to avoid further issues.
In the table below the changes will be listed. It will be noted on which patch the files had to be changed, the filename itself and the specific IDs.

Version
File
Event ID
3.12 'Andromeda'
machine_age_crisis_events
crisis.7515
3.14 'Circinus'
grand_archive_events
grand_archive.2065
3.14 'Circinus'
grand_archive_events
grand_archive.3001
Populaire discussies Alles weergeven (2)
32
1 aug om 13:46
Bugs and Problems
Zarfius
8
9 aug om 3:14
Suggestions
Zarfius
440 opmerkingen
Mecka Tinker 12 okt om 7:17 
For those looking for an alternative in leeway of this mods absence I came across these:

I found this to be a near direct replacement of this mod and is the one I personally recommend:
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3256288200

For awhile I used this mod, so figured I'd at least mention it. Personally, I found this mod to be laggier and load intensive compared to the aforementioned, (whether it be when you first launch the game, start a new game save or load a game save) but unlike the mod here, it works:
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=1327874725
100xYGO 4 okt om 13:00 
Crashes the game on 4.1.3 - 4.1.5. Dont use.
Techlich 3 okt om 0:36 
What sort of specks do you need to actually run those higher settings (especially with things like gigastructures)? Or is a day every 3 seconds the price to pay for overkill, though even then, would it just crash?

Might just be used to potato laptops.
Breksus 23 aug om 18:21 
this Mod Crush by Start the game
alfharobby 21 aug om 2:43 
@DocHolliday i run it with ACOT, Gigastructural, Dark Space, Elves Stellaris, Eternal Empire, GPM, Kasako & Ui Overhaul.

the answer is yes it is compatible so long you put this mod above them.
Mantis 15 aug om 1:39 
is there a way to use a different star name pack in place?
international1_00 27 jul om 16:06 
I think this is crashing my game. All the galaxy generation mods like this seem to be broken?
DocHolliday 15 jul om 19:07 
is this compatible with UI overhaul and gigastructural engineering?????????????????????
Vortek Gamer 1 jul om 13:18 
Just heads up trying to find out what mod(s) is causing empty event spamming. this is one of them as of 7/1/2025
Arthur 22 jun om 11:07 
pls update mod nolonger works