Space Engineers

Space Engineers

619 hodnocení
[WiP] (DX11) Elevators
   
Ocenit
Přidat do oblíbených
Oblíbeno
Odebrat z oblíbených
Type: Mod
Mod category: Block
Velikost souboru
Přidáno
Aktualizováno
7.061 MB
20. bře. 2016 v 5.24
25. bře. 2016 v 14.07
Poznámky ke změnám (4) – zobrazit

Klikněte na „Odebírat“ pro stažení položky
[WiP] (DX11) Elevators

V 1 kolekci od uživatele Eikester
Eikesters Mods Collection
85 položek
Popis
Large Grid Elevators

3x1x1
4x1x1
5x1x1 Multifloor Elevator (3 Levels)

Top Floor = Opened
Ground Floor = Closed
Stops for 5 seconds on subfloor in multifloor Elevator

Work in Progress:
i plan to add different Sizes later but wanted to give you Guys something to play with in the meantime :)
Adding different Sizes is a lot of work so be patient plz!

Advanced Door
Airtight
Colorable

No Construction Models yet but may be added later

Known Issues:
Bug with Oxygen: stay close to the Door to not lose Oxygen
this is a Bug in Game Engine and needs Bugfix by Keen, i might investigate this further and open a Pull Request
Populární diskuze Zobrazit vše (5)
37
29. dub. 2017 v 20.25
Suggestions
taminaminam
16
14. kvě. 2016 v 11.28
So, here's a dumb question
astrocom
12
30. pro. 2016 v 19.58
Multifloor elevators suggestion.
EveSix
Počet komentářů: 262
boo7716 8. pro. 2020 v 10.30 
These elevatorss are nice... The glass is not vizible, but that's not the problem, the problem is its too slow. Making it a bit faster would be perfect!
maverick 11. pro. 2019 v 14.03 
needs to be updated to latest version
Trube 25. lis. 2019 v 2.14 
well. I loved his mod for years and its finnaly broken :(
Ladders I suppose and a redesign for almost every base and ship i got :(
Emiricol4Rl 7. led. 2019 v 9.26 
@MegaManX try "VCZ Multifloor Elevator" (http://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=1154898843) . It'll do up to 9 stops and you select which decks, so you could have one run to just the stops where the other 9-floor elevator begins, like some office buildings do. However, it has to be moved to your very first mod or it'll cause a lot of crashes -- and if it's in the first mod position, it'll only cause *some* crashes.

I like Eikester's better because it's more stable and I don't have a 32-deck monstrous ship to deal with.
kalasse 27. kvě. 2018 v 19.27 
i have a bug witch the sound..
Wingstrike 30. čvc. 2017 v 16.17 
@MegaManX the problem is that the current elevator is basically a heavily modified door-type block (if I remember correctly) hence why it only has a single switch for controls. So an entirely new mod would probably be required for DIY elevators (I recommend the Transporters mod otherwise and use small transporter pads as a pseudo-elevator).
MegaManX 30. čvc. 2017 v 16.09 
The problem I have is that I have a 32 deck starship and would like to reduce the number of elevators. I'd love to see a Door Block(stopping point) and a shaft block(non-stopping). With a simple call switch on the outside and with up/down buttons in the cab.
Peekofwar 29. dub. 2017 v 20.26 
I think a fifty block 2-floor elevator would be useful for really tall structures.
Cheesed to meet you 14. dub. 2017 v 20.54 
I can't walk into or out of the bottom door on the 3x11, am i doing it wrong?
maoul 3. bře. 2017 v 20.40 
bonjour j'ai un problème avec les élevateurs sur un vaisseau sa fonctionne mais pas dans ma station pourquoi ?