Space Engineers

Space Engineers

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Kothe's Turret Overlay
   
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Type: Mod
Mod category: Other
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1.231 MB
19 Thg12, 2015 @ 4:58pm
21 Thg12, 2015 @ 6:04pm
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Kothe's Turret Overlay

Trong 1 bộ sưu tập tạo bởi Kothe
[KBS] Interface Tweaks
2 vật phẩm
Mô tả
Brought to you by [KBS] Kobosian Solutions -- if you like this mod then please RATE it!

This is a fairly straightforward mod that replaces the stock turret overlay texture with a new one designed to be elegant, unobtrusive, and to fit in seamlessly with other HUD elements. I used the recently added HUD Horizon graphic as a starting point and worked from there.

Overall, I'm quite happy with the result!

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Looking for a matching camera overlay? Try the Camera Overlay mod!
11 bình luận
Valikai 11 Thg11, 2019 @ 1:27pm 
This mod is awesome. It's on every world I play. It definitely needs an update though. Block description text, as well as PCU, is missing. They default to 1 PCU without it, and the block description text displays an error. Same with the camera version.
Galenmacil 20 Thg01, 2016 @ 11:46am 
"A must have!" Thanks.
Kothe  [tác giả] 14 Thg01, 2016 @ 4:18pm 
Thanks, Major Munkeyz! Yeah, I'm not 100% on the crosshair either. I may end up tweaking it in the near future. Will try out a red one and see how it looks!
Nixeen 14 Thg01, 2016 @ 9:14am 
Once again, another great overylay! :D but I wished the crosshairs were red, no biggie tho
Kothe  [tác giả] 21 Thg12, 2015 @ 6:44pm 
Ah okay, interesting. Maybe you had another mod somewhere in there that modifies turrets in some way. That might cause a conflict of some kind.
Drayst 21 Thg12, 2015 @ 6:43pm 
I tried it in a new world as the only mod loaded and it worked. I guess it was something with the loadorder, as with your mod on top it works fine.
Kothe  [tác giả] 21 Thg12, 2015 @ 5:39pm 
I assume you know how to install mods onto the world you're playing on?
Drayst 21 Thg12, 2015 @ 5:35pm 
The default overlay.
Kothe  [tác giả] 21 Thg12, 2015 @ 2:02pm 
Hey Drayst - are you seeing the default turret overlay or just nothing at all?
Drayst 21 Thg12, 2015 @ 8:15am 
I can not get this to work :-(
Have no idea why...