Arma 3
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[HZ] Survival Pack
   
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Data Type: Mod
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Publicado el
Actualizado el
205.554 MB
3 SEP 2015 a las 8:06 p. m.
21 FEB 2016 a las 10:47 p. m.
33 notas sobre cambios ( ver )

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[HZ] Survival Pack

Descripción
HZ Survival Pack
***NO LONGER IN DEVELOPMENT***
Only up to provide compatibility for Imrali Wasteland.

Used with - Imrali Wasteland Mission
http://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=394108665

Includes:
-Custom Survival Items
-Survival system (Hunger, Thirst, Sickness, Tempurature)
-Custom Vehicle Textures
-Client side Functions & Dialogs
-More Ambient Animals (Rabbits, Goats, Sheep, Dogs, Hens)
-Dynamic Sea Levels (Sea level will go up and down depending on the time of day and flood certain parts of the map).

- Will update more as I progress
33 comentarios
Jaheebe 25 JUL 2018 a las 5:18 p. m. 
pics or no clicks
Poro 16 MAY 2018 a las 4:56 p. m. 
dos this mod have fish?

sidekick7569 18 ABR 2018 a las 3:29 p. m. 
Question: I wanted to open and run Imrali Wasteland Mission in eden editor, but every time I try to play one of the HZ cheracters I die as soon as the mission launches, and yes I made sure he is standing on the ground.
Hortzy  [autor] 15 JUN 2017 a las 2:20 p. m. 
@Doge
Nope
In its current state its only compatible with the Wasteland gamemode provided in the description.

A new project is in the works heavily based on these concepts, which will provide users many modules/systems and new items for easy sandbox creation.
Sadly no ETA at this point in time tho.
Doge762 19 MAY 2017 a las 9:19 p. m. 
would this work in a zeus game?
Winiar890 15 ABR 2017 a las 2:16 a. m. 
thats the point ;)
Hortzy  [autor] 14 ABR 2017 a las 10:37 a. m. 
@winiar890
You dont even have arma dude :P
Winiar890 14 ABR 2017 a las 6:59 a. m. 
Would you mind uploding it somewhere else than steamworkshop...?
J.Warren 13 MAR 2017 a las 9:13 p. m. 
@Hortzy
Awesome just making sure it had been while since a comment and this looked intresting so I thoght Id make sure C:
Hortzy  [autor] 13 MAR 2017 a las 6:45 p. m. 
@J.Warren
I do plan on coming back to this.
But I might break it down into a module pack for easy use by mission creators