Cities: Skylines

Cities: Skylines

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31 次評價
Auto Budget
   
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6.144 KB
2015 年 3 月 26 日 上午 10:33
1 項更新註記 (檢視)

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Auto Budget

描述
Automatically sets budgets for electricity and water to match your current demand. Great for early-game city building.

Source: https://github.com/ApocDev/CitiesSkylinesMods/tree/master/AutoBudget
熱門討論 檢視全部(1)
3
2015 年 10 月 10 日 下午 9:32
Budgeting Suggestions
Apoc
39 則留言
SpaceTiger 2016 年 3 月 10 日 下午 4:40 
I updated this mod and added a few new features to it. You can get it here .
ShadowVFX 2016 年 3 月 8 日 下午 6:54 
Why won't you update this mod!? Argh, it was AMAZING. An option like this should be in this game by default. I want to be a city planner, not an auditor and accountant!
Laptop 2015 年 11 月 8 日 下午 7:44 
If you ever update this mod to make it work with the latest version of the game, comment here and let me know. Until then, it will be marked as incompatible.
amne7ia 2015 年 11 月 1 日 下午 6:22 
Gutted it doesn't work anymore.
Alturvexs 2015 年 10 月 10 日 下午 9:30 
I just found this mod, looking for just this to help with the budget, to find out doesn't work! Ok if the maker of it does nothing then PLEASE someone that know these thing take it over.... Please??
ThatDeafMute 2015 年 10 月 5 日 上午 11:13 
Someone Please Update this MOD. It was so useful when it worked.
dobsonw 2015 年 10 月 4 日 上午 6:26 
Don't download. Does not work and the writter does not seem to be reading any of the feedback nor attempting to correct the issue.
unimike 2015 年 10 月 2 日 下午 6:09 
Crashes the game too. EcomonyManager.GetBudget like others.
Alnius 2015 年 9 月 26 日 上午 4:02 
Crashes the game, GetBudget.
jabbathebutt 2015 年 9 月 24 日 下午 12:48 
confirmed, here is the error report


Method not found: 'EconomyManager.GetBudget'. [System.MissingMethodException]

Details:
No details
System.MissingMethodException: Method not found: 'EconomyManager.GetBudget'.
at AutoBudget.AutoBudget.OnAfterSimulationTick () [0x00000] in <filename unknown>:0
at ThreadingWrapper.OnAfterSimulationTick () [0x00000] in <filename unknown>:0
at SimulationManager.SimulationStep () [0x00000] in <filename unknown>:0
at SimulationManager.SimulationThread () [0x00000] in <filename unknown>:0