Cities: Skylines

Cities: Skylines

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Sculpture - Feather Shell
   
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Assets: Building
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18.3.2015 klo 19.27
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Sculpture - Feather Shell

1 kokoelmassa, tekijä KitchenDon
Public Sculpture Props by KitchenDon
7 luomusta
Kuvaus
Ornate, colorful, bizarre. Your cims will gather gather round and ponder the deeper meaning of this large public artwork. This is a prop not a building.

This model is less efficient than the others in this collection. Lots of tris (5,000) and a 256x256 texture with normal map. Gotta splurge sometimes. :)
10 kommenttia
@R+5 24.4.2018 klo 11.58 
i like fractal patterns, so this sculpture catch my eye. Is there a way to change the colors of the texture?

i like the design, but i have never been fan of the color yellow. i would like to try to change the texture to more iridiscent-like effects, but also reducing the presence of yellow.
Maelstrom 20.3.2015 klo 14.09 
Thats really unfortunate :/ I am excellent at drawing sharp edges and mechanical models, I just get lost when I try to model with Unity thought :( just so many controls and shortcuts it takes up most of your memory and when it comes to playing a game you come back and you almost have to relearn stuff... I guess in a few years I will be able to learn it easily :P
KitchenDon  [tekijä] 20.3.2015 klo 1.01 
SANIC: I love Kerbal Space Program, but I don't know where I would start with mods for that. I'm not so good with hard-edged, mechanical models. Very cool that KSP and Cities: Skylines are both made in Unity - very powerful tool.
Maelstrom 19.3.2015 klo 14.20 
welcome :)
btw, you should make mods for kerbal space program, you have really good talent at modeling and it runs on the Unity engine :P
KitchenDon  [tekijä] 19.3.2015 klo 14.18 
Thanks Veldor and SANIC.

Yes, Crashed Lander is my game - my first big game released last year and just last month on Steam. http://psteamproxy.yuanyoumao.com/app/340450/
Maelstrom 19.3.2015 klo 14.06 
btw your youtube chanel is really cool :) thanks for mentioning! do you plan on uploading more videos?
Maelstrom 19.3.2015 klo 14.05 
are you the one who made crashed lander?
Veldor 19.3.2015 klo 2.05 
Well done and I like the colors too
KitchenDon  [tekijä] 18.3.2015 klo 19.41 
I made the inital shape in a fractal app called Mandelbulb 3D then processed into a 3D mesh. Cleaned, UV mapped, painted and exported in ZBrush.

I have a tutorial about these 3D fractal shapes on my YouTube Channel .
Maelstrom 18.3.2015 klo 19.38 
how did you make this?