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Nahlásit problém s překladem
mods im using are choose colonial trade good, reduce limit (army and navy), third odyssey-bigger boats, third odyssey-more monuments, third odyssey back to the motherland,third odyssey:elysian units, third odyssey:extra submod, third odyssey:puple elysia, no limits nation designer.
The incompatible mod list isn't exhaustive, it's just a list we put together by hand. If you let me know the list of mods you are using I can point out the remaining incompatible ones (and add them to the list)
If that counter doesn't work, you have an incompatible mod active, and you should start a new playthough without it, because other stuff is also broken beyond what you see atm.
@Arcofoe
Sounds annoying, although it should be fixable by the TO translation team.
@FastJD123
If you show local mod files via launcher, what do you see?
Verifying game files might help. If that doesn't work you can always use manual download (link in #released on discord).
Is it possible to trigger the event for the infrastructure mission via a cheat command ?
For some reason it doesn’t recognise any buildings within the Elysia area. I’ve tried using the normal cheat command to complete the mission but it doesn’t give me benefits of the mission. The trade goods don’t change and I don’t get the option to build the monument.
Any help would be much appreciated.
Country tab. Do you have any other UI mods active?