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I did catch a few errors like what you describe. I found that if I tried to take control of an NPC doing an activity right before they'd finish, then they'd never finish unless I took control of them and selected a dialogue, so I updated it to make the dialogue option automatic based on the NPC's personality.
I also found NPCs that do the drinking game with each other would get stuck in the "drunk" animation, so I changed it to a different animation that I found they don't get stuck in.
Maybe unsubscribe and resubscribe so that the updates take effect?