Ravenfield

Ravenfield

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[Commission] Simple Camera Bobbing
   
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Content Type: Mutators
标签: Modded Content
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441.001 KB
11 月 16 日 下午 7:19
11 月 19 日 下午 11:12
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[Commission] Simple Camera Bobbing

在 Panchuet 的 1 个合集中
QOL and Realism Mutators
51 件物品
描述
You can reach me on Discord[discordapp.com] for questions, commissions, or other inquiries. If you’d like to support my work, consider buying me a coffee on Ko-fi[ko-fi.com] — thank you!


THIS WORK HAS BEEN COMMISSIONED. NO CHANGES WILL BE MADE EXCEPT AT THE EXPRESS REQUEST OF THE COMMISSIONER.

Mod Overview
This is a simplified version of Camera Bobbing that removes recovery and hold breath features, for users who only want camera bobbing while moving. Obviously only use one and not both at the same time.

You can technically achieve this simple version in the original mod by setting recovery and hold breath values to 0, but this is a another version commissioned explicitly for better performance and optimization.

Guide
  • Idle Bob Amount — Minimum bob while idle.
  • Idle Bob Speed — Bobbing frequency while idle.
  • Max Bob Amount — Maximum bob at maximum velocity.
  • Max Bob Speed — Maximum bobbing frequency at maximum velocity.
  • Max Bob Velocity — Speed at which bob and bob reach their maximum values (lower = maximum reached sooner).
  • Bob Smoothness — Smoothness of camera rotation and bob transitions.
28 条留言
Dexstar 12 月 19 日 下午 2:01 
@Ghosty the "simple" version doesn't have that feature, you can try the other version

just click on the description where it says "Camera Bopping"
Ghosty 12 月 19 日 上午 8:37 
thanks @Dextar, tough i don't see the key in the mutator setting, weird
Dexstar 12 月 18 日 下午 8:12 
@Ghosty left alt, you can change it tho on the mutator settings
Ghosty 12 月 18 日 下午 1:46 
what's the key to hold breath? shift doesn't seem to be working
★NSWDG Seal Team 6★ 12 月 7 日 上午 11:42 
Please make a mutator so that NPCs run away from an enemy tank when they see it.
Ghostlead 11 月 23 日 上午 5:57 
@Panchuet Sorry. I double checked it and you're right. Vehicles doesn't cause the shake when moving, so it's good. Thanks for replying.
Panchuet  [作者] 11 月 23 日 上午 5:39 
@Ghostlead
no it doesn’t. the latest update changed it so that when you’re in vehicles, you only get idle bobbing. ground vehicles already have natural camera shake from terrain, which is probably what you’re noticing
Ghostlead 11 月 21 日 下午 6:46 
In vehicles, just by moving normally causes the camera to bob as well. So it would be nice if we could either have a separate option or disable bobbing for walking. I usually did the latter with the camera mods that existed in the workshop so far.
GlyphCat 11 月 19 日 下午 10:54 
oh that works. thanks
Panchuet  [作者] 11 月 19 日 下午 10:20 
@GlyphCat
no, it's already velocity-based, so walking is already calculated automatically