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-Map 1 is small so optimization is not that much required.
-Map 2 is big, has 1 big portal for the entire mall and for the elevator, hint/skip only used outside the mall.
-Map 3 is small, have many hint/skip and portal, clearly optimized
Optimisation test done with mat_wireframe 1 and mat_leafvis 1, the mall is almost always completely loaded even for the places where the player can't see.
Otherwise, map visual is great, but it's short.
PLEASE OPTIMIZE THE MALL !
5/10 would be 8.5/10 if optimized nicely and longer map
Still a pretty good job adding an original map to L4D2, I know it's hard to do !
This map has an excellent production with multiple details,and its back ground music is also amazing.But its severe disadvantages make a huge mess on players who are playing it.The map is lack of notices of interaction,and the improvement of special infects is immoderate.To enhance the difficulty of the map,it is unsuitable and silly to enhance special infects simply.