Survivalist: Invisible Strain

Survivalist: Invisible Strain

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SIS Butcher Corpses
   
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Tags: IsMod
File Size
Posted
Updated
7.281 MB
Nov 8 @ 9:24am
Nov 14 @ 4:43am
8 Change Notes ( view )

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SIS Butcher Corpses

Description
What is this?
This mod adds the ability to butcher corpses and make them disappear without having to bury them. NPCs from other settlements will also butcher corpses that shouldn't be buried, such as zombies or raiders.

You can butcher corpses with any axe or with a meat cleaver, machete or katana. Butchering corpses from friendly characters will give a morale penalty and make your communities enemies.

Only NPCs with the lumberjack role will butcher corpses, since they are more likely to have the right tools to do so.

Recommended to start a new game, or Hit the Road. Otherwise, NPCs will not butcher corpses.

Not tested in co-op.


Settings
The settings file can be found in the mod's folder under "Settings_ButcherCorpses.xml".
  • CanAxesButcher. Whether axes can butcher corpses. (default true)
  • CanNpcsButcher. Whether NPCs can butcher corpses. (default true)
  • ButcheringTools. List of butchering tools that don't fall into the Axe category.
  • CorpseBaseCleanupRange. Range from which NPCs can butcher corpses around their base. (default 32)

Notes
Report any issues in the comments section.

Compatibility
No incompatibilities found at the moment.
12 Comments
swtcaptn  [author] Nov 14 @ 11:54pm 
Not at all, glad it's working now :)
Mr. Hands Nov 14 @ 6:44am 
yea im dumb sorry
swtcaptn  [author] Nov 14 @ 6:06am 
Hmm all good on my end, try redownloading the mod and it should fix itself
Mr. Hands Nov 14 @ 5:53am 
Hey idk if that was supposed to happen but the mod is in 'Stories' section when you scroll down, and it seems to be its own sandbox
swtcaptn  [author] Nov 14 @ 4:43am 
Thanks for the crash report! I think it should be fixed now. If anyone is still having crashes, let me know
Mr. Hands Nov 14 @ 3:15am 
Okay i can manage that. Thank you for what you do :cherrypie:
Mr. Hands Nov 14 @ 3:13am 
This is the whole report:

Exception (v266): NullReferenceException: Object reference not set to an instance of an object MoveToAndButcher.OnAnimationEvent (Character character, Goal parent, AnimEvent animEvent) (at <d36fc32f7ce34e2eafa6e9e07131dad7>:0)
StateMachineGoal.OnAnimationEvent (Character character, Goal parent, AnimEvent animEvent) (at <92429676ec0e4f82834ffeecfd0b1043>:0)
StateMachineGoal.OnAnimationEvent (Character character, Goal parent, AnimEvent animEvent) (at <92429676ec0e4f82834ffeecfd0b1043>:0)
Character.OnAnimationEvent (AnimEvent animEvent) (at <92429676ec0e4f82834ffeecfd0b1043>:0)
AnimWrapper.TriggerEventsBetween (Character character, System.TimeSpan start, System.TimeSpan end) (at <92429676ec0e4f82834ffeecfd0b1043>:0)
swtcaptn  [author] Nov 14 @ 2:59am 
But you're welcome, thanks for reporting the issue ;)
swtcaptn  [author] Nov 14 @ 2:58am 
Just uploaded a patch adding the "CanNpcsButcher" setting. You'll have to delete your current settings file though.

Sure send the crash report here, maybe only the first 20 lines or so. Also changed a few things, so crash might be gone but not sure.
Mr. Hands Nov 14 @ 2:51am 
Thanks man you are the goat. should i send it here?