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I hope every one of you have great fun!
After playing my mods side by side with Medieval Overhaul, I realized the biggest problem is inconsistent armor values of both new items and Tasty Armory stuff. If you played Tasty Armory with Medieval Overhaul before, you probably realized that Tasty Armory stuff is much more powerful even in the same type of armor. For instance Greathelm has 1.01 armor multiplier in Tasty Armory while it has only 0.65 in Medieval Overhaul. To fix those inconcistencies I started to work on a patch where I patched every Tasty Armory item to match with their Medieval Overhaul counterparts. I took my own initative in case of unique items and making them balanced as much as possible. The patch is integrated into Medieval Kingdoms: Core and the items added in the Turks, Byzantine Empire, Poland, and Iberia are patched too (in their own mods; so, resubscribe them too).
Kontrol etmem lazım onları ama bu sıralar çok yoğunum. Yeni işe başladım taşınıyorum falan. Kodlarını Tasty Armory'deki diğer miğferlerle birebir aynı özellikte olacak şekilde yazmıştım ama bir hata oldu herhalde. Düzelttiğimde discordda ve burada belirtirim.
It was not something intentded. I fixed it and published the new version. Thanks for feedback.
is that normal?