Left 4 Dead 2

Left 4 Dead 2

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[V-Script] Bloody Guns And Items Framework
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2025년 10월 12일 오후 7시 40분
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[V-Script] Bloody Guns And Items Framework

설명
You can find the vanilla textures with support for this mod here.

Allows all guns and items, except the chainsaw, to get covered in blood. HEAVILY based on Bloody Chainsaw Framework. If you want the chainsaw to also get covered in blood, go download that mod.

Any time you do damage to/take damage from the infected, AND are at least 200 HU close to them, the blood texture will get more visible. Max range can be changed in the settings.

This mod doesn't do anything by itself
To actually make items support this mod, you need to add the following to that item's material:

"$detail" "models/infected/hunter/hunter_01_detail.vtf" "$detailscale" "1.75" "$detailblendfactor" .001 "$detailblendmode" 0 "$detailAmount" "0" "Proxies" { "BloodyHands" { "resultVar" "$detailAmount" } "Equals" { "srcVar1" "$detailAmount" "resultVar" "$detailblendfactor" } }

(Make sure to include the other } below Equals. They guy that took the screenshot missed it)

What does this work with?
It should work with reskins, reanimations and custom models as long as those mods don't edit the materials for the gun.

Settings can be changed in ems/bloody_guns_framework/Settings.cfg

Known issues:
- Blood sometiemes applies to a completely unrelated player
- Fire damage sometimes prints errors in the console
인기 토론 모두 보기(1)
1
2025년 10월 21일 오전 11시 14분
c
Zamin?
댓글 113
-_- 2025년 12월 5일 오후 7시 33분 
ohhhh
Yelyah_k0rb3l 2025년 12월 5일 오후 3시 48분 
Like 👍
drippin jimmy 2025년 12월 2일 오후 5시 18분 
what vmt file do I even add the code lines to?? the master pak.dir doesn't let me change the materials. how tf does this work
El Pablo | ʞuƎ 2025년 11월 28일 오후 6시 36분 
:steambored:
Conde Anatolius 2025년 11월 28일 오후 2시 49분 
zzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzz
Mehmet 2025년 11월 26일 오전 8시 39분 
XAXAXAXAXAXAXAXAXAXAXAXAXAXAXAXAXXAXAXAXAXAXAXAXA
PE_Yosh 2025년 11월 25일 오후 4시 07분 
Hi, could you make it so this weapon doesn't have that modification that alters the magazine and ammunition? Also, if you can adapt it for the AK47, please. https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3392079189
HazyAPI 2025년 11월 22일 오전 9시 33분 
Only items in first-person view or dropped items have a blood effect; items held in third-person view do not show a blood effect.
Enzo the Catto 2025년 11월 20일 오전 4시 13분 
"$detail" "models/infected/hunter/hunter_01_detail.vtf"

"$detailscale" "1.75"
"$detailblendfactor" .001
"$detailblendmode" 0
"$detailAmount" "0"

"Proxies"
{
"BloodyHands"
{
"resultVar" "$detailAmount"
}

"Equals"
{
"srcVar1" "$detailAmount"
"resultVar" "$detailblendfactor"
}
}

where I need to put this line in the file?
WIPI 2025년 11월 16일 오전 12시 58분 
топ:steamthumbsup: