Warhammer 40,000: Gladius - Relics of War

Warhammer 40,000: Gladius - Relics of War

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Reinforcements - Genestealer Cult - New Faction
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10 月 12 日 上午 7:18
10 月 29 日 上午 7:50
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Reinforcements - Genestealer Cult - New Faction

在 Malaikat 的 3 个合集中
Collection of the Reinforcements Mod Series
39 件物品
New Factions
20 件物品
Genestealer Cult
2 件物品
描述
We will take that which is ours from the Upworlders! - The Genestealer Cult

The Genestealer Cult has infiltrated Gladius. They masquerade as a loyal front will they steadily increase the Hiveminds control upon Gladius.

The Genestealer Cult has access to units of the Astra Militarum and Tyranids in addition to their own Genestealer units and their combat strategy is based around the interplay of these three different types of units with Genestealer units being in the center.

Genestealer units deal increased damage when combined with Astra Militarum and Tyranid units. Research can improve these buffs and widen their effects giving not only Genestealer units benefits based upon Astra Militarum and Tyranid units, but also Astra Militarum and Tyranid units benefits when fighting alongside Genestealer units.

Genestealer units are masters of sabotage and have multiple units that deal increased damage against fortifications.

To improve their economy they infiltrate the various institutes of a city before the arrival of the day of ascension. Once a city is fully infiltrated it can be taken over fully by the Genestealer Cult improving all aspects of the cities economy.

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The Genestealer Cult can be played without the Tyranid DLC, but later research is heavily interlinked with the Tyranids. As such the Tyranids DLC is strongly recommended.

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I'm looking forward to your feedback. The Genestealer Cult is an ongoing project and everything is up for change.

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The new models come from ForceOrg for Tabletop Simulator.
22 条留言
RAAMPEAK 11 月 10 日 上午 8:31 
it only this faction when i play and it just the start of the turn
Malaikat  [作者] 11 月 10 日 上午 7:46 
Not to my knowledge. Is it something that occurs the entire game? Only if you play the faction, or also in the hands of the AI? Did you just built any specific unit the turn prior? Did you just build a 2nd copy of any specific unit? I had this before where everything was fine but the 2nd copy of a unit caused genuine 10sec freezes at the start of every turn.
RAAMPEAK 11 月 10 日 上午 6:58 
some reason the faction is lags before i can start the turn
Malaikat  [作者] 10 月 29 日 上午 7:55 
Fixed the tooltip issues.

As for the issues on the faction summary screen. I have no idea if those have changed. As you can see in the screenshots uploaded with the mod that is not how the game is presented to me.

There will always be missing icons and descriptions in the log. There are a lot of traits and abilities that are invisible in order to make certain mechanics work or have the AI behave in certain ways. If you're not supposed to see it, there most likely is no description for it.
Lord_Draconis 10 月 29 日 上午 5:24 
The log still shows missing descriptions. In my log Genestealer Cult and Iron Warriors.
https://prnt.sc/yD5RMUqLR5zY
Brie390 10 月 28 日 上午 9:54 
Very unfortunate but understandable, even though it would be nice, like in tabletop, to be able to have a complete army.
Malaikat  [作者] 10 月 28 日 上午 9:10 
There are no plans for a pure Genestealer faction. The problem would be the lack of vehicle models. While I have access to enough infantry models to cobble together enough for an entire faction. The same isn't true for vehicles.
Brie390 10 月 28 日 上午 7:00 
Hello Malaikat, I have a question: are you planning to add pure Genestealers as well?
greetings Brie
Lord_Draconis 10 月 24 日 上午 9:30 
I like it when everything is error-free, that's why I wrote about Influence.