Warhammer 40,000: Gladius - Relics of War

Warhammer 40,000: Gladius - Relics of War

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Reinforcements - New Faction - Grey Knights
   
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9 月 26 日 上午 7:56
10 月 4 日 上午 4:18
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Reinforcements - New Faction - Grey Knights

在 Malaikat 的 3 个合集中
Collection of the Reinforcements Mod Series
36 件物品
New Factions
19 件物品
Grey Knights
2 件物品
描述
We are the hammer! - The Grey Knights

The Grey Knights are a secret and mysterious Chapter of Space Marines specifically tasked with combating the dangerous Daemonic entities of the Warp and all those mortals who wield the corrupt power of the Chaos Gods.

Every member of the Grey Knights is a potent psyker. On the battlefield they use their psychic abilities in various ways, most often to quickly reinforce their brothers.

Ingame the Grey Knights specialize in quick repositioning. Their Gate of Infinity ability allows them to teleport to any allied Grey knight unit.

The Grey Knights mastery over the warp expresses itself in their ability to read the tides of the warp, granting them various army wide buffs.

As specialists against daemonic incursions Grey Knights take reduced damage from all daemonic units.

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I'm looking forward to your feedback. The Grey Knights are an ongoing project and everything is up for change.

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The new models come from ForceOrg for Tabletop Simulator.
21 条留言
熬夜老贼 11 月 8 日 下午 7:08 
Love your work!!!:steamhappy: By the way, do anyone know if there's any Adeptus Custodes mod for Gladius?
Malaikat  [作者] 11 月 2 日 上午 2:37 
I try to keep DLC requirements low, but it is hard to create a chaos faction without the chaos DLC or a fortification faction without the fortification DLC.
tisma92i 11 月 2 日 上午 1:09 
Oh ouii! Thanks you! Thanks for creating a mod that dont need dlc! keep it that way plz! I mean yeah continue to make your magic but leave a mod free of the dlc mania..
great work i have a lot of fun
Malaikat  [作者] 10 月 25 日 上午 8:18 
All the legions have a lot of lore. Warhammer has a lot of lore. Loyalist Legions just have a lot in common with each other and barely any differences that stand out to me. In the end the only thing that matters is if they appeal to me. And the Dark Angels aren't high up on that list and neither do I expect to stumble upon a mechanic that would just fit the Dark Angels the way I did for the Imperial Fists.
Malaikat  [作者] 10 月 14 日 下午 2:02 
I've done the Imperial Fists previously and did some work on Space Wolves, but dropped them. Loyalist Legions don't appeal to me as they don't differentiate themselves much from each other. At their core they are all the same and use the same tactics. Individual legions may have preferences like the White Scars need for speed or liabilities like the Blood Angels blood rage, but compared to any two chaos legions they are all the same.
They take a lot less work in some aspects but there are also already mods for White Scars, Blood Angels and Iron Hands.
Malaikat  [作者] 10 月 7 日 上午 6:24 
@Kaurus_Oregon
The anti chaos mechanics of the Grey Knights aren't meant to be a full on mechanic but a minor bit of flavor. I don't want the Grey Knights to just win against Chaos because they are Grey Knights..

If you take a unit of Grey Knights and compare them to the Space Marine equivalent you'll notice that Grey Knight models are more durable and use stronger weapons than their counterpart. On a model by model comparison the Grey Knights are stronger than Space Marines. As units this may differ as the Grey Knights are less in number.

@Chill out
I've added a couple units relying on DLCs. They may help against heavily armored targets.
Kaurus_Oregon 10 月 5 日 下午 5:08 
Grey Knights Feedback

Grey Knights are one of my favorite factions within the Imperium of Man. While they perform decently against Daemons in-game, their squad size makes them noticeably vulnerable against non-Daemonic Chaos units. For example, my Grey Knights were getting crushed by a Hellbrute. I understand the need for balance, but canonically, Grey Knights possess exceptional strength and resilience. A slight adjustment to their durability or squad composition might help reflect their lore more accurately.
Chill out 10 月 3 日 上午 12:57 
Could you add an update with the DLCs? I love the mod and I am really enjoying it, until heavy armour comes in and wrecks me.
Malaikat  [作者] 10 月 2 日 上午 2:29 
Does Gladius crash at any point during a new save without changing the modlist inbetween sessions?
Were the Grey Knights the only mod you had active, not the only new one? Was the previous save entirely unmodded?
Changing mods and loading into previous saves is always a coin toss. Even updating a mod can lead to being unable to continue a previous savefile.
piersted2 10 月 2 日 上午 12:28 
After I installed this mod my gladius crash everytime I launch an old save, anyone know a way to fix it?I already uninstalled and installed the game, and even tried to launch with disable mods option, nothing worked. I suggest not downloading this without checking your own game.