Survivalist: Invisible Strain

Survivalist: Invisible Strain

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欣欣向榮(Increase wood yield per tree)
   
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標籤: IsMod
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999.041 KB
9 月 18 日 上午 7:46
9 月 18 日 上午 8:33
6 項更新註記 (檢視)

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欣欣向榮(Increase wood yield per tree)

描述
增加每棵樹木提供的木頭樹量(預設2倍)
可由TreeSettings.xml進行修改
警告:
別改太大,不然對於要清出建造建築物的空地時會花費不少時間,尤其當你要開始建造城牆時被一兩個樹木影響你的施工會特別危險,因為那些樹會變成你的防禦突破口。

為何製作這個MOD:
主要是因為伐木工太容易把樹砍完,然後就越跑越遠遇到敵人,然後就自己死掉了
透過這個MOD來延緩伐木工越走越遠問題

MOD衝突
這個MOD對以下方法進行更改
FallenTreeProp.OnSpawn
FallenTreeProp.Reflect
FallenTreeProp.HarvestWood

小型MOD應該是沒問題,但大型MOD不確定會不會造成MOD衝突或程式崩潰
如有任何問題麻煩留言在下方,我會盡快修正

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Increase the amount of wood provided per tree (default: 2×)
This can be modified in TreeSettings.xml.

Warning:
Do not set it too high, or clearing space for building construction may take a lot of time.
This is especially risky when building walls—if just a few trees are in the way, they can slow down construction and even become weak points in your defenses.

Why this MOD was created:
Lumberjacks tend to chop down all the trees too quickly, then wander farther away, encounter enemies, and die.
This MOD helps slow down the issue of lumberjacks straying too far.

MOD Conflicts
This MOD modifies the following methods:

FallenTreeProp.OnSpawn

FallenTreeProp.Reflect

FallenTreeProp.HarvestWood

It should work fine with small MODs, but conflicts or crashes may occur with larger MODs.
If you encounter any issues, please leave a comment below, and I will fix them as soon as possible.