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I appreciate the constructive criticism
Cheers.
Only suggestion might be to add more larger rooms, rooms feel a bit cramped and on average maybe a bit small. I suspect that troopers ingame are larger than IRL humans. Also note that because the game doesn't let us kick furniture out of the way, awkwardly placed chairs and tables can make the rooms feel even more cramped.
Was very pleasantly surprised to see a realistic laundry closet. Wonder why vanilla doesn't have those.
First off, I want to thank you for giving a complement to the mod. Goes a long way to keep me motivated to continue work
I believe you might be referring to the 'compound' tile set. The industrial tile set is for the factory buildings with black flooring. Compound is the other tile set found in the rmg map line up.
I might give compound a shot, but it would definitely have to be way in the future. I still have a couple hundred new kitchens, bedrooms, halls and such to add to this mod that will take a good chunk of development time to get through.
However, if I ever decide to fully commit towards compound maybe I can give a little teaser at the bottom of this mod or something lol
That way all maps in the medium and large categories can be more interesting. (At least the ones that don't use residential tiles.)
Combining this mod with More Rmg Maps reloaded is genius, and will likely supply the door kickers community with hundreds upon hundreds of hours of fresh gameplay. Thank you for releasing your mod as well.
Cheers.
I'm currently using this with More RMG Maps Reloaded and... it is pure madness, on top of already random maps, random layouts that you never expect...
Also thank you for your willingness to comment an issue you've found. Feedback like this is very valuable to the mods development