Space Engineers

Space Engineers

32 个评价
JejeServeur - ApexThings - Laboratories
   
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Type: Mod
Mod category: Block, Production
标签: NoScripts
文件大小
发表于
更新日期
29.286 MB
9 月 11 日 下午 4:56
9 月 28 日 下午 12:42
6 项改动说明 ( 查看 )
您需要 DLC 才能使用该物品。

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JejeServeur - ApexThings - Laboratories

描述
---- Description ----
-- Eng --
Expand your skillset, become a lab technician.
Discover new molecules, or create first aid kits.
-- Fr --
Agrandissez votre champ de compétences, devenez laborantin.
Découvrez de nouvelles molécules ou fabriquez des kits de soins.

---- Details ----
Type : Large Grid
TypeID : Assembler
BuildStage : Yes
LODs : Yes
Survival Ready : Yes
Custom Components : No
Research Progression : No
Colorable : Yes

Variant JSLab :
Size : 1x1x1
SubTypeID : JSLab
DisplayName : JSLab
Conveyed : No (Access inventory via terminal)
Airtight : Yes
DLC : No

Variant JSLabEquipment :
Size : 1x1x1
SubTypeID : JSLabEquipment
DisplayName : JSLabEquipment
Conveyed : No (Access inventory via terminal)
Airtight : No
DLC : Decorative Blocks 2

Variant JSLabDeskMicroscope :
Size : 1x1x1
SubTypeID : JSLargeBlockLabDeskMicroscope
DisplayName : JSLabDeskMicroscope
Conveyed : No (Access inventory via terminal)
Airtight : No
DLC : Fieldwork

Craftable items :

- Item Medkit :
Ressource
Amount
Item - Algae
0.75
Ore - Ice
5.00
Ingot - Iron
4.50
Ingot - Silicon
2.75
Ingot - Nickel
1.75
Ingot - Silver
0.05

- Item Powerkit :
Ressource
Amount
Ingot - Iron
6.00
Ingot - Silicon
1.25
Ingot - Nickel
1.75
Ingot - Cobalt
2.50

- Item RadiationKit (Radiation immunity 1 min.) :
Ressource
Amount
Item - Algae
5.00
Ore - Ice
50.00
Ingot - Nickel
20.00
Ingot - Cobalt
13.00
Ingot - Silver
5.00
Ingot - Gold
3.00

- Item RadiationKit_Tier1 (Radiation immunity 2 min.) :
Ressource
Amount
Item - Algae
10.00
Ore - Ice
75.00
Ingot - Nickel
30.00
Ingot - Cobalt
15.00
Ingot - Silver
8.00
Ingot - Gold
5.00
Ingot - Platinum
3.00
Ingot - Uranium
2.00

- Item RadiationKit_Tier2 (Radiation immunity 3 min.) :
Ressource
Amount
Item - Algae
20.00
Ore - Ice
150.00
Ingot - Nickel
60.00
Ingot - Cobalt
30.00
Ingot - Silver
16.00
Ingot - Gold
10.00
Ingot - Platinum
6.00
Ingot - Uranium
4.00

- Item RadiationKit_Tier3 (Radiation immunity 5 min.) :
Ressource
Amount
Item - Algae
40.00
Ore - Ice
300.00
Ingot - Nickel
60.00
Ingot - Cobalt
60.00
Ingot - Silver
32.00
Ingot - Gold
20.00
Ingot - Platinum
12.00
Ingot - Uranium
8.00

---- Comments ----
-- Eng --
There may be some errors, so please leave constructive feedback so we can improve it.
-- Fr --
Il peut y avoir des erreurs, laissez un commentaire constructif pour pouvoir l'améliorer.
---- Disclaimer / Contributors ----
This mod by "JejeServeur" :
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3566504208
---- Copyrights ----
Not allow to repost, republish or modify this mod.

---- Know issues/More Details ----

---- Edit ----
- See changelog
6 条留言
JejeServeur  [作者] 9 月 18 日 上午 11:56 
@kandrinchae : Thanks, this is a good idea for item balancing. I'll do this on the next mod update
kandrinchae 9 月 17 日 下午 5:44 
Adding algae to the medkit would also make some sense - organics to make beneficial bacteria/microbes and silver since silver has antimicrobial properties. I wouldnt think a lot need be added - just a touch.
JejeServeur  [作者] 9 月 13 日 上午 9:25 
@crimson @chase.nx7 : Thank you very much for your ideas and comments, I have just modified the recipe.
chase.nx7 9 月 13 日 上午 7:39 
so the radiation kit should need maybe 4 algea packs?
im ok with that xD
crimson 9 月 12 日 上午 6:29 
Granted, that was just an example — it doesn’t have to be 15 kg of iodine. It could just as easily be 3 or 5 kg. That would still slow things down enough so you can’t instantly craft a kit on the spot, while keeping the requirement manageable. Plus, it adds a practical reason to maintain a few algae farms even after progressing to more advanced food sources.
crimson 9 月 12 日 上午 6:23 
I really like this idea, though I think it would be neat if the recipe for the radiation kit were tweaked a little.

Irl, radiation protection kits use iodine (technically potassium iodide, but it’s still iodine). If we could synthesize iodine from algae — say, 0.01 kg per unit processed — it would keep players from shrugging off rads whenever they want. With 15 kg of iodine required to craft a kit, that means processing 1500 algae.

That number becomes the time-balancing factor: it takes effort to stockpile enough, unless you invest in a massive algae farm to shorten the cycle. It adds pacing to the gameplay, making rad storms matter, while still giving players a way to speed things up if they put in the work.

For context, medicinal iodine is a chalky white mineral; it works by flooding your thyroid with stable iodine, preventing radioactive iodine from being absorbed.