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Rapporter et oversættelsesproblem









I've concluded that its something with the first tick that loads a bunch of things and there are conflicts that I cant seem to fix. Here some of the latest from my debug script.
1. MB/CCE (character cannon events) scripts are firing outdated startup events that don’t match the current AGOT 0.4.14 code. These events try to assign random accolades or run initialization effects that were removed or renamed in newer AGOT builds.
2. When the game starts, these old scripts run on every character, and the engine throws hundreds of Invalid command: create_random_accolade errors.
Let me know when you or someone else figures it out