Escape Simulator

Escape Simulator

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Green Ribbons | Expanded Machinations
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Type: Room
Number of players: Singleplayer
Play time: 45+ minutes
Difficulty: Hard
Language: English
Themes: Modern, Mystery
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384.334 MB
7 Thg09 @ 3:38pm
3 Thg10 @ 9:56pm
77 ghi chú thay đổi ( xem )

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Green Ribbons | Expanded Machinations

Mô tả
Welcome back to another night beneath the aurora! This room is an expanded (and much more fully-realized) remake of my submission to the "Build-A-Room #5: Cozy Holiday Edition" contest back in 2023. Featuring...

- New areas to explore
- Vastly expanded puzzle count
- Refined versions of previously existing puzzles
- Completely overhauled visuals & lighting
- Fully incorporated sound design-- Every object will make appropriate sounds when picked up, dropped, thrown, or interacted with
- All new Spatial Audio option for music-- Select up to 5 different music tracks to be played as normal, or from actual 3D sources within the environment
- Full VR & Steam Deck* support

*Steam Deck Users: Please set your Textures set to "Half" before loading the room.

Multiplayer is supported, but not yet fully tested. You may experience bugs, particularly with desync between players on certain puzzles. Please report anything you run into so I can look into it.

A very special mention to GG3L, as many things I've incorporated into this room I didn't even realize were possible until seeing his LUA scripts and learning many useful tips & tricks from him!

Hope everyone enjoys! Please feel free to post all feedback & suggestions here. I do my best to keep up with bug fixes & QoL improvements.

See you in ES2!
Thảo luận nổi bật Xem tất cả (2)
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9 giờ trước
Bug Reports & Troubleshooting
ChazzyB
0
7 Thg09 @ 3:42pm
Attributions
ChazzyB
9 bình luận
ChazzyB  [tác giả] 3 Thg10 @ 9:51pm 
Hey all, after some brief VR testing tonight it appears a couple of the latest updates broke the thermometer puzzle in VR, along with the monocle for the magnet puzzle. I'm not sure exactly what causing these issues in VR specifically, but I am looking into them.
Butterscotch Poopies 24 Thg09 @ 1:19pm 
What a beautiful, clever, and innovative room. Genuinely such a joy to play through it, despite getting stuck once or twice. The chimney smoke was an especially memorable "Eureka!" moment. Thanks for putting in all the effort to bring this to life :p2cube:
ChiriVulpes 21 Thg09 @ 7:21am 
Performance is really, really bad in this room — rather than a solid 144, getting around 30 — and changing textures doesn't really make much of a difference. That combined with how much we needed to move around to figure out how any of large number of clues fit with any of the inputs (ie locks), combined with the walkthroughs not being broken down into small enough pieces to know if we're spoiling ourselves by clicking on anything, made us not really get very far in.

For what it's worth, the map looks gorgeous, and the music was nice, and the puzzles we did do felt unique enough, if a bit focused around spot-the-detail. It's apparent you put a lot of effort into this, and I can appreciate it even just for that. We'll probably give it another try later if you figure out anything major for performance
ChazzyB  [tác giả] 20 Thg09 @ 7:30am 
@Medic What platform are you playing on? If on Steam Deck or an older PC, try setting Textures to "Half" in your settings before launching the room.
Medic 20 Thg09 @ 1:37am 
This level crashed the game when I tried to start it. It says loading custom model 1/198 or something like that and then the whole game crashes. I have tried it several times. also unsubscribing and subscribing but could not get it to work at all unfortunately.
ascouten2013 16 Thg09 @ 3:32pm 
Very fun and challenging
PIRO 12 Thg09 @ 7:29am 
I think that is the best map I've ever played and I've played more, than 200 maps
ChazzyB  [tác giả] 11 Thg09 @ 11:16am 
To anyone that was experiencing issues with the magnet puzzle, the magnet drifting bug has now been fixed.

Thank you for the bug reports on this!
Thoroniul 10 Thg09 @ 4:08am 
Interior design simulator.