RimWorld

RimWorld

58 arvostelua
Moon Factions
   
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Mod, 1.6
Tiedostokoko
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509.066 KB
3.9. klo 20.56
16.10. klo 22.02
6 muutosilmoitusta ( näytä )
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Moon Factions

1 kokoelmassa, tekijä ocarina
Ocarina's Workshop Mods
11 luomusta
Kuvaus
This mod adds four factions to be used with Cybranian - Vacworld, but that's not a hard requirement if you really don't want.

WHAT'S ADDED?
First is the factions:
NOTE: all of the factions (excluding starjacks) always wear vacsuits.

Civil spacers - This faction uses spacer weaponry, and are quite civil.
Late-industrial voyagers - This faction uses industrial and spacer weaponry, and are quite civil.
Savage starforgers - This faction uses industrial and spacer weaponry, but are permanent enemies to the player.
Tribal starjacks - This faction uses tribal and neolithic weapons and armor, and they consist entirely of the Starjack xenotype, and they are enemies to the player.

Then, is a new animal:
The vaccalo is a muffalo that has been genetically modified to exist within the vacuum of space. The cost of this, however, is the lack of wool, leaving the vaccalo to be a quite sad looking flabby beast with sections of hard and rigid skin.

F.A.Q.
Q: The vacworld I generated doesn't have the factions!
A: Before you generate the world, you must click the "configure planet" button on the world select screen, and then add factions to the planet like you normally would. Again, I would like to have this automatically handled but I haven't been able to figure out how to patch the worldbuilder's worldPreset stuff.

TRANSLATIONS
Chinese Translation / 简繁中文汉化包

CREDITS
This mod was created entirely by me
The background image of the thumbnail is owned by Ludeon Studios
Suositut keskustelut Näytä kaikki (1)
4
2.10. klo 19.28
Bug report. Caravans.
Jetstream
30 kommenttia
ocarina  [tekijä] 16.10. klo 22.04 
Update
- muffalo in trade caravans will no longer spawn on the moon, always using vaccalo instead
Appleson1 16.10. klo 22.03 
Tysm for the quick response! No rush though.
Thank you for the time you put into this game.
ocarina  [tekijä] 16.10. klo 21.45 
@Appleson1 - oh okay cool that definitely shouldn't be happening. i recently added muffalo to the caravan animal list to fix a bug regarding caravans not appearing on normal biomes, but i guess the game desperately wants to use muffalo on moon biomes, i'll fix that as soon as i can
Appleson1 16.10. klo 21.38 
@spookarina no.
Its the "Vac-World" planet from world-builder so maybe thats the problem?
So far i've just been using dev mode to remove what the muffalo drop when they die.
ocarina  [tekijä] 16.10. klo 10.22 
@Appleson1 - is the map they're walking on a normal, non-moon biome?
Appleson1 16.10. klo 0.21 
So I'm running into a weird issue where traders that walk into the map are spawning with normal muffalo and I'm wondering if I'm doing something wrong.
ocarina  [tekijä] 5.10. klo 15.15 
Update
- fixed factions erroring when trying to send a caravan on non-moon biomes
ocarina  [tekijä] 3.10. klo 21.00 
@jrevo - just on the planet, intended to be on a moonlike planet
jrevo 3.10. klo 20.27 
are these factions supposed to spawn in space too or just on the planet?
Jetstream 1.10. klo 11.47 
Hello, i have a bug report, but i'll open a discussion to post it there since the character limit of comments is less than 1k characters. It is related to caravans.