Total War: ROME II - Emperor Edition

Total War: ROME II - Emperor Edition

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Celts Remastered: Assets
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1.840 GB
2025년 9월 1일 오전 10시 22분
2025년 10월 1일 오전 9시 05분
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Celts Remastered: Assets

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Celts Remastered: Assets Resource pack
This is the Asset Resource part of the Celts Remastered reskin.
This is the largest & most comprehensive collection of assets aimed at the celtic culture with a point on creating Historically accurate & Personally Authored pieces in the most optimized process available.
There is no re-used assets from anywhere in this mod, everything is original & authored by me if it is not coming from a Total War game.


There has been great mods doing it like Haegemonia, but they are either discontinued or of lower quality than the outstanding Latene artistry deserves.
I am now a professional 3D modeller, and I can afford creating any pieces myself.

The end goal of this endeavor, is to rid Rome2 of every original Rome2 asset for an absolutely complete refresher.

Some assets are not in use in the reskin mod, but are available in this resource pack for anyone to grab.
Here is a run down of what is new:

- complete rewrite of vanilla VMDs to integrate a maximum of elements without contradicting the original design, or straight up clean up CA's mess. This is still an on-going effort.

- Celtic male basemesh (entirely new photoreal human body)
- Female body basemesh (entirely new photoreal body, rome2 had no female body)
- 5 new female heads matching female basemesh
- 10 new & reskinned female head variants ported from Attila ; with & without woad paint, with scarred faces (veteran).
- Retextured barbarian skin for britons, britons woad. May not be kept as new celtic male body will receive woad texture, and at this point barbarian body will remain for Germans only.

- new celtic moustaches series (x16)
- new female Hair Long (x16) + gallic Braids (x8)
- new celtic female hair variant (x40)
- female celtic rough hair long (x4)
- germanic female hair variants (x14)

- New & retextured complete line-up of celtic helmets with: bronze/copper variants or additional trim work for Nobles.
- Celtic & briton shields entirely redone or re-textured with new shield types. Will receive a major update in the near future with a full re-modelling of the shields, from scratch, and additional new shield type based on recent discoveries.
- new Druid headband accurate to the Deal Tomb finds

- Weapons retextured
- new Gallic latene longswords (assigned via unit vmd, so needs reskin)
- new Spears with painted shafts for nobles (to be assigned via unit vmd)

- brand new accessories: Scabbards & sheathed swords dagger, Torcs, Armbands, Bracelets, Ear pendents.

- new tartan & patterned trousers (retextured from vanilla, but moved to subfolder)
- new historically accurate braccae (from RoR Brennus) trousers with chainbelt & supsender.
- new historically accurate celtic cape/cloak (from RoR Brennus + reskin of original celtic & chieftain cloaks)
- retextured chieftain cloaks with tartan motifs.
- new Chieftain Cloak with Gold Weaving patterns (to be assigned via unit vmd, not used yet)
- Retextured celtic tunics
- new/porting & fixing of attila leather tunics
- Cloth Tunics portted from Attila. Are ♥♥♥♥ though, so needs retexture (if I don't do a completely new historically accurate celtic tunic to rid us of the stupidity of the vanilla assets!)
- Celtic Belts to fit leather tunic - ported from Attila

- Chainmails retexture for all celtic variants & upscale to 2K for distinguishable mail rings.
- New gold-woven chainmails for nobles (to be assigned via unit vmd, not used yet)

- Massive Horse retexture for both British & default to add variety & more interesting robes patterns.

Planned:
- Female complete overhaul - nearly complete.
- woad skin for britons
- tattooed skin for all celts (historically documented from preserved bodies etc)
- Head Hunter trophies: both for Horses & man belt accessories (historically documented)
- Gallic & Britannic Scabbards
- new oval shield model with complete support of decals & masks.
- new celtic & britannic spears to replace the horrors of vanilla celtic spears.
- Horse Bridle & other accessories based on further research
- Celtic Fencing swords.

When nearing completion, it became apparent that I needed to split celtic & germanic spheres of influence, as it created stupid overlap & made it impossible to entertain an immersive & historically accurate style.
So once the above list is completed you can expect germans to get a re-allocation & renaming of their respective assets:
- retextured/patterned germanic trousers
- new germanic thorsberg trousers
- new german weapons
- new german Hex shields types
- germanic helmets (perhaps)
- germanic female dresses
- germanic jewelry accessories

Assets are integrated in a non-destructive process:
- Vanilla texture overwritten
- New Asset assigned in sub-folders
- equipement & clothing vmds edited to integrate new & vanilla assets.

Special Thanks to Joshua Behrens for the germanic noble scabbard & sword + longshields.
댓글 29
Atlas 2025년 12월 3일 오후 12시 02분 
this looks coool, how to play this??
Voodoo 2025년 11월 4일 오전 10시 30분 
may I borrow some of the models for mods Im working on for Attila?
𝕷𝖎𝖔𝖓 𝕰𝖑'𝕵 2025년 11월 1일 오후 6시 28분 
Are there any known incompatibilities for this masterpiece you put out? I keep trying to run TONS of mods and I enabled the HD greeks and HD romans + AAA and started having issues with T-posing and missing textures. It only happened once the HD mods *not by this author* were added. I'd love to be able to use everything but I'd love to hear any workarounds before I scrap the greek/roman content.
(yours is suuuuuch good quality I'd much rather keep yours with AAA)
SuperChelseaTV 2025년 10월 31일 오후 2시 20분 
I love this keep going brother 🔥🔥🔥
Vlady the Impaler  [작성자] 2025년 10월 31일 오전 4시 12분 
Thanks folks I'm really happy you all enjoy it!
I've gotten some nice prep for horses, so the next thing I'm gonna attempt is getting some sweet celtic horse braided manes & head trophy collars, no ETA but it'll come - Halloween's around the corner soooo :dsmagic:

Oh, thanks EF65! What the hell, I've been playing 2 whole campaign runs without that issue for the druids, I'll have a look at where they might've disappeared xP
𝕷𝖎𝖔𝖓 𝕰𝖑'𝕵 2025년 10월 31일 오전 1시 04분 
This work is SO good. I can't wait to see more that you put out no matter what factions you choose.
Ciaphas Cain 2025년 10월 28일 오전 10시 48분 
This is amazing!!!
EF65電気機関車 2025년 10월 25일 오전 10시 05분 
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3593409867
here is the bug,texturing are missed.can you fix it;)
Romanlegionarius 2025년 10월 17일 오전 10시 22분 
Hey, just wanted to let you know that using this mod causes Roman shields frontdesign to turn either white or grey depending on the unit
Switching Doom 2025년 10월 9일 오전 7시 18분 
Is this compatible with DEI?