RimWorld

RimWorld

391 ratings
RimOfTheFallen
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Mod, 1.6
File Size
Posted
Updated
3.844 MB
Aug 27 @ 8:51am
Oct 1 @ 2:54pm
5 Change Notes ( view )

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RimOfTheFallen

Description



Rim of the Fallen mod adds content from the game Lords of the Fallen. Currently, there are 4 types of armor and 14 weapons in the game.
This mod will be actively developed and updated. If you have any ideas or suggestions for the development of this mod, please write to us.
















Q: Do you plan to update the mod?
A: As I said, I plan to actively support this mod.

Q: Why did you change the name of the mod?
A: I changed the name of the mod because it was too similar to the name of another mod.

Q: Is it safe to add/remove this mod from the middle of the game?
A: Adding the mod should not cause any problems. Removing the mod will always be unsafe, so do so at your own risk.

Q: Why does this mod need DLC?
A: The mod no longer requires DLS Royalty to function, but with it, the Paladin's sword will acquire the properties of a persona sword.

If you still have questions, you can write them in the comments or send me a message on Discord.



If you like my mod and want to support me, you can buy me a Ko-Fi.

[ko-fi.com]



Did you like this mod? Then try my other mods:




The art, XML, workshop page, and mod itself were created by me.
This mod is freely distributed under the Attribution-NonCommercial-ShareAlike 4.0 International (CC BY-NC-SA 4.0) license.
This means that you can use this mod however you want, modify it however you want, and publish it as long as you credit me as the author and do not use the mod for commercial purposes.
RimWorld is owned by Ludeon Studios.
Lords of the Fallen is owned by CI Games.

If you want to contact me for any reason, you can find me on this Discord server.
[discord.gg]



Update 2.0.0
- 13 new weapons have been added to the game
- 3 new armor sets have been added to the game
- A new research tree has been added to the game
- The DLS requirement has been removed, the mod now works perfectly without it
- Some minor details and item balance have been changed

Update 2.0.1
- Changed the crafting table for armor

Update 2.0.2
- Fixed minor errors in ХML files
- Changed the name of Flanged Mace to Skull Crusher Mace
- Changed the description of Skull Crusher Mace

Update 2.0.3
- Fixed incorrect display of sprites for some items
92 Comments
Lekoda Dec 1 @ 5:31pm 
Is this mod CE compat?
One Eyed King Is Potato Nov 26 @ 8:53am 
also you should probably rework the research cost and the material cost for the armors as they are now is way to high and out classed by easier to get items. right now the paladin set take .9 move speed which is more then plate while having almost 10x the cost to make it and stat wise its not to much better then marine. making it a more of a tank set with the cost of high tech gear price wise and research wise.
One Eyed King Is Potato Nov 26 @ 8:22am 
hey wasn't there a mod with just the paladin set? what happened to it?
Deankiller Turnupseed Nov 3 @ 3:19am 
can the ce autopatcher handle this well?
THEKGBTACO Oct 30 @ 6:13pm 
@The Ductchman i beleive they already are stuffable in that they can me made from diff materials the one i mentioned gives a buff based on what materials you use ie. plasteel would make it stronger than regular steel
알리오 Oct 29 @ 6:33pm 
Melee Animation pls..!
The Dutchman Oct 29 @ 12:10pm 
@THEKGBTACO You mean make them stuffable?
THEKGBTACO Oct 25 @ 2:08pm 
any chance we could get the "material effect multiplier" added tried doing it myself but i have no idea how to mod stuff?
sergeantgamer Oct 21 @ 6:03pm 
CE pls
FelixSion Oct 20 @ 5:11am 
Will melee animations be added?