Project Zomboid

Project Zomboid

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Smart Hutch
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27 Ağu @ 2:31
2 Eyl @ 11:09
7 Değişiklik Notu ( görüntüle )

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Smart Hutch

Açıklama
Smart Hutch adds automation and quality-of-life features for your chicken hutch:

Auto Close: Closes the hutch when it gets dirty and releases chickens to prevent sickness.
Auto Clean: Cleans the hutch automatically when the door is closed, then reopens once finished.
Auto Heal: Heals chickens inside the hutch with customizable health levels.
Passive Clean: Provides a steady reduction to dirtiness for balance.
Timed Door: Opens and closes the hutch at configurable hours.

All features and thresholds are fully customizable in both Mod Settings and Sandbox Options.
Mod settings mirror sandbox options and cannot override multiplayer server configurations.




Translations:

Smart Hutch [B42] - Русификация




Check out more of my QoL mods:
https://psteamcommunity.yuanyoumao.com/profiles/76561198045899180/myworkshopfiles/?appid=108600

If you enjoy the mod, consider giving it a star on GitHub:
https://github.com/ribas89/project-zomboid-ribs-mods/

Workshop ID: 3556857572
Mod ID: SmartHutch
23 Yorum
galkinzhenia 25 Eyl @ 21:14 
Проверте на совместимость 42.12
ribs  [yaratıcı] 18 Eyl @ 4:03 
Здравствуйте!
Вы можете сами сделать мод с переводом на русский язык, я даю полное разрешение.
galkinzhenia 17 Eyl @ 23:55 
Здравствуйте. Добавьте пожалуйста Русский язык с помощью ИИ.
ribs  [yaratıcı] 17 Eyl @ 15:49 
Thank you Sarinee :3!
Sarinee 12 Eyl @ 4:04 
must have mod
ribs  [yaratıcı] 7 Eyl @ 20:26 
@CiTaLk ty :3

@ppernsteingolem
These are valid ideas, but the mod is meant to compensate for the vanilla hutch nerf. Requiring power for functioning would only exacerbate the nerf. I didn't quite understand the part about the silo and the water.
ppernsteingolem 7 Eyl @ 14:24 
Sollte ein aktives Stromnetz benötigen. Dafür aber könnte man einen Wasser und Futtersilo anschließen,der regelmäßig Futter spendet. Ist das eine Idee? :steamhappy:
CiTaLk 6 Eyl @ 4:03 
Legendary mod
ribs  [yaratıcı] 2 Eyl @ 18:20 
@PeterHammerman Agree. Dirt buildup like this does not make sense.

@NovusNox The triggers use animal zones. If an animal zone includes a hutch it will work.
NovusNox 2 Eyl @ 18:16 
can this be added to ongoing save?