Project Zomboid

Project Zomboid

Ei tarpeeksi arvosteluja
Smart Hutch
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319.159 KB
27.8. klo 2.31
2.9. klo 11.09
7 muutosilmoitusta ( näytä )

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Smart Hutch

Kuvaus
Smart Hutch adds automation and quality-of-life features for your chicken hutch:

Auto Close: Closes the hutch when it gets dirty and releases chickens to prevent sickness.
Auto Clean: Cleans the hutch automatically when the door is closed, then reopens once finished.
Auto Heal: Heals chickens inside the hutch with customizable health levels.
Passive Clean: Provides a steady reduction to dirtiness for balance.
Timed Door: Opens and closes the hutch at configurable hours.

All features and thresholds are fully customizable in both Mod Settings and Sandbox Options.
Mod settings mirror sandbox options and cannot override multiplayer server configurations.




Translations:

Smart Hutch [B42] - Русификация




Check out more of my QoL mods:
https://psteamcommunity.yuanyoumao.com/profiles/76561198045899180/myworkshopfiles/?appid=108600

If you enjoy the mod, consider giving it a star on GitHub:
https://github.com/ribas89/project-zomboid-ribs-mods/

Workshop ID: 3556857572
Mod ID: SmartHutch
23 kommenttia
galkinzhenia 25.9. klo 21.14 
Проверте на совместимость 42.12
ribs  [tekijä] 18.9. klo 4.03 
Здравствуйте!
Вы можете сами сделать мод с переводом на русский язык, я даю полное разрешение.
galkinzhenia 17.9. klo 23.55 
Здравствуйте. Добавьте пожалуйста Русский язык с помощью ИИ.
ribs  [tekijä] 17.9. klo 15.49 
Thank you Sarinee :3!
Sarinee 12.9. klo 4.04 
must have mod
ribs  [tekijä] 7.9. klo 20.26 
@CiTaLk ty :3

@ppernsteingolem
These are valid ideas, but the mod is meant to compensate for the vanilla hutch nerf. Requiring power for functioning would only exacerbate the nerf. I didn't quite understand the part about the silo and the water.
ppernsteingolem 7.9. klo 14.24 
Sollte ein aktives Stromnetz benötigen. Dafür aber könnte man einen Wasser und Futtersilo anschließen,der regelmäßig Futter spendet. Ist das eine Idee? :steamhappy:
CiTaLk 6.9. klo 4.03 
Legendary mod
ribs  [tekijä] 2.9. klo 18.20 
@PeterHammerman Agree. Dirt buildup like this does not make sense.

@NovusNox The triggers use animal zones. If an animal zone includes a hutch it will work.
NovusNox 2.9. klo 18.16 
can this be added to ongoing save?