边缘世界 RimWorld

边缘世界 RimWorld

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Gomi-Craft Tactics
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Mod, 1.6
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8.436 MB
8 月 4 日 上午 10:45
10 月 5 日 上午 8:29
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Gomi-Craft Tactics

描述
📌Update:
チャフ兵器を追加しました。メカノイド用の"スモークリーフによる酩酊"の様なヘディフを与えるチャフ雲を撒きます。ムード上昇やスモークポップのような効果はありません。
New Gomi-tactic weapon Added the "Chaff Weapons".
Not EMP.
Not the adapted EMP.
Not blind smoke.
Smokeleaf High for mech.
No mood buff included.


Why this mod?
Low-end scraps, high-end survival — the scavenger way.

廃材や廃布を活かし、資産を抑えて襲撃規模を制御します。
Use scrap and fabric to suppress wealth and control raid strength.

スカベンジャープレイをサポートするローエンド拡張MODです。
Supports scavenger-style play with a low-end expansion pack.

  • 安さ重視の金属・布(美しさ/耐久/耐火より) / Cheap metals & fabrics prioritizing cost over beauty/durability/fire
  • 資産を抑えて襲撃規模を管理する建築・防衛 / Buildings & defenses that suppress wealth to control raid strength
  • 襲撃者の圧縮を防ぐダミー設備 / Dummy structures that disperse raiders and prevent clumping

拾い物は素材だけではなく、武器にもなります。
Scraps aren’t just for materials — they can become weapons too.
  • ゴミから生まれた弓 / Guerrilla bows — 硬直は長いが、とりあえず撃たせてくれる雑に強いグレネードアロー。
    *A bow strapped with grenades. Long cooldown, but lets you punch above your weight. Rambo: First Blood 2 arrow*

  • スモークリーフ・トーチ / Smokeleaf Torch —
    ジョイントを松明に括りつけて投げる。味方ならムード回復、敵なら意識低下。
    *Throw a smokeleaf joint on fire. Colonists chill out, raiders zone out.*

  • ゾンビを呼ぶライフル / Deadlife Duster Rifles —
    撃てば敵がゾンビに。さらに死体も蘇らせる。
    *Turns kills into shamblers — and even corpses can rise again.*

……など、漁ったもの、拾ったものを、戦術の抜け道に変えます。
and more — from the Gomiworks, trash becomes tactics.

*Scavenger’s ingenuity turns scraps into survival.*

このMODで追加される主な要素は以下の通りです。
The main features of this mod are as follows:

武器 / Weapons
Usable in vanilla + DLC, but designed for synergy with content.


*Mood for allies, daze for foes.


Living beings killed by this rifle rise as Shamblers. It can also fire Deadlife Shells to reanimate corpses, at the cost of durability.
*Ah, I get what you mean.
*Accuracy’s a joke. Durability too. Gunlink, Careful Shooter, repair mods… sounds about right?


No real weakness—except warmup. Build around cutting warmup and it delivers a path-opening strike for high-difficulty mods.
*hmm...Consider a Shooting Specialist or mods that reduce aim time?


Yeah, cooldown’s a nightmare. But look top-right. Demolish. Same tag as Breach Axe. Go smash an Anomaly Obelisk and smile.
*Yeah, it’s slow. But — VEF Skills Expanded, finger mods — and it becomes a different beast. That’s the craft.


Jerry: Hey, Tom!
Tom: What’s up?
Jerry: I built a "Reinforced Barrel Rifle"... now I can’t build a mortar.
Tom: AAAAAOUHHHH-hohohohh!!!
HE shells — mostly scavenged from sieges. Shield Cores — ripped from mech-clusters.
The “Schrottfaust” (Schrott = junk, 🍅 tomato-can launcher) can be built even without Mortars research.
*Go casual — just fire the damn thing.


On paper, puts it on par with bows and sidearms.
In practice, its small hits are often halved or negated by armor, making it highly sensitive to enemy gear. Still, in the right hands, it bleeds out light targets with ease.
*Though, yeah… leaves a bloody mess to clean up.


Hits instantly and explodes on impact — reliable if you can get the shot off. Its cooldown of 4.3 is punishing; find ways to cut it down.
*Note: benefits from the Vanilla Apparel Expanded — Accessories “Quiver” bonus.
…cooldown is cut by 50%. That’s when 乱暴 (Rambo) kicks in.


資産価値コントロール / Wealth Control
A material that fights with low stats. Perfect for things that don’t need durability or beauty.


- 【支援レシピ】端材からのクラフト。戦場に落ちている武器や防具を廃材・廃生地にリサイクル。
- **Crafting support**: Recycle cloth, leather, hay, and refuse into functional materials.


防衛設備 / Security
We saw how you used it. We just skipped the useful parts.


メカノイド/Mechanoids
Scavenged from boss spoils —


スカベンジャー遊び / Concept & Survival Goals
譬如 積微塵成山 難可得移動
微塵を積みて山と成さば移動するを得べきこと難きがごとし。
Even dust, when piled high, becomes a mountain.
And what is built from Gomi cannot be easily moved."


サバイバルは、美しさで語るものではありません。
我々は遭難のプロなので、これらの"塵"を愛することができると思います。
Survival isn't always pretty.
We are professionals at surviving the worst, so we know how to love "塵(Gomi)".

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利用規約・注意事項 (Terms and Conditions)

- MOD本体の再配布・転載・アップロードは禁止です。二次配布や改造再配布は行わないでください。
Redistribution, reuploading, or mirroring of the mod itself is prohibited. Please do not distribute modified versions, either.

- MODの内容を利用したプレイ配信・リプレイ・スクリーンショットなどの公開は歓迎します。
Streaming, replay videos, and screenshots featuring this mod are welcome.

- MODで使用しているアートワークの無断利用はしないでください。
Do not use the artwork included in this mod without permission.

- バグ報告やフィードバックは歓迎ですが、すべてに対応できる保証はありません。
Bug reports and feedback are appreciated, but I may not be able to respond to all of them.

- MODの使用によって発生した損害について、作者は一切責任を負いません。
The author assumes no responsibility for any damages resulting from the use of this mod.
17 条留言
Wareware  [作者] 10 月 23 日 下午 6:22 
"ナノ構造体チップ"メカノイドについて設計段階で手間取ってる

"Nanostructure chip" Mechanoid struggling in the design stage
Wareware  [作者] 10 月 15 日 下午 7:43 
私が必要とする要素は概ね形にしました。残るとすれば、ナノ構造体チップを利用するメカノイドくらいです。
また、ModularWeapons 2への対応にもいずれ取り組みたいと考えています。
Alpha Mech や Mechanoids: Total Warfare、Glitterworld Destroyer 5 のような上位ティア拡張については、扱うとしても別プロジェクトになるでしょう。

I’ve implemented nearly everything I consider essential. The only remaining idea would be a mechanoid using Nano Structuring Chips.
I’m also interested in supporting ModularWeapons 2.
As for higher-tier content like Alpha Mech, Mechanoids: Total Warfare, or Glitterworld Destroyer 5 — that would be a separate project.
Wareware  [作者] 10 月 3 日 上午 4:42 
Update:

チャフ兵器を追加しました。メカノイド用の"スモークリーフによる酩酊"の様な効果のチャフ雲を撒きます。ムード上昇やスモークポップのような効果はありません。
----------------
New Gomi-tactic weapon Added the "Chaff Weapons".
Not EMP. Not the adapted EMP. Not blind smoke. Smokeleaf High for mech. No mood buff included.
Wareware  [作者] 9 月 28 日 下午 5:54 
最近はバケモン級の高難度メカノイドMODをよく見かける。クソ強い:cattiva:
スモークリーフ兵器作った延長として、『EMPほど強力ではないけれど、ローテク寄りのメカノイド対策』を画策中。

Lately I often see insane high-difficulty mechanoid mods. Crazy strong.:cattiva:
As an extension of my Smokeleaf weapons, I’m planning something like a “low-tech anti-mech gear” — not as powerful as EMP, but still interesting.
Wareware  [作者] 9 月 19 日 下午 4:03 
It’s kind of an “all-in pack” right now. I know some people prefer modular themes like the VEF team does, but I feel it’s too late to split things up without confusing current subscribers. For now, I’ll keep going with this style.
Wareware  [作者] 9 月 19 日 下午 3:56 
I mainly make what I want to play myself, but I’m glad it resonates with you.:smilechillet:
Chicago Ted 9 月 19 日 上午 10:11 
very underrated mod
Wareware  [作者] 9 月 19 日 上午 9:33 
Update:

Mechanoid、機械化ミミックマンを追加。

mass ≦4.5 の武器を装備できて、ユーティリティを装備できる汎用性特化。
Bandwidth Cost1で数の暴力できる。
……でもSignal Chip使うからディアボルスと択になる。

-------------
Added Mechanoid and Mimicman.

Equipable with weapons of mass ≤4.5 and capable of equipping utilities—specialized for versatility.
Can overwhelm with sheer numbers at Bandwidth Cost 1.
...But since it uses Signal Chips, it becomes a choice between this and Diabolus.
Wareware  [作者] 9 月 14 日 上午 12:38 
If you already use an orbital trader for junk disposal, that works perfectly. Pair it with VTE — Bank to park silver off-map, or Underground Vault to hide assets. Great way to stay “poor” on paper.

Vanilla Trading Expanded
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2785616901

Underground Vault
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3021706489

(FYI: I also made “I Want 50000 Hundred Silver! Buyer” if you need a dedicated bulk buyer.)
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3534976050
Jolak 9 月 13 日 下午 6:37 
Act broke to stay rich. Finally, some REAL immersion