RimWorld
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Spaceship Turret Hull
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Mod, 1.6
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1.317 MB
27 jul om 12:42
27 jul om 15:00
4 wijzigingsnotities (weergeven)

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Spaceship Turret Hull

Omschrijving
Adds armed hull sections for spaceships in the Odyssey DLC. These hull pieces combine the structural protection of ship hull with integrated weapon systems, allowing your spaceship to defend itself.

Key Features:
• Shotgun Hull - Close-range spread weapon for boarding defense
• Turret Hull - Standard hull with integrated minigun turret
• Autocannon Hull - Rapid-fire ballistic turret for anti-personnel defense
• Incendiary Hull - Area denial weapon with napalm rounds
• Sniper Hull - Extreme-range precision targeting system
• Uranium Slug Hull - Ultimate anti-armor weapon with depleted uranium rounds
• Functions as both ship hull and defensive weapon
• Requires power to operate turret systems
• Compatible with all spaceship designs
• Complete tactical arsenal for any combat scenario

Perfect for creating armed merchant vessels, exploration ships, or defensive stations. Each turret hull provides the same structural benefits as regular hull while adding firepower to your spacecraft.

Requires Odyssey DLC to function properly.
28 opmerkingen
露米娅 24 sep om 23:01 
if it can apply for the CE ,it will be possible.
Nimn 13 aug om 4:49 
My only issue is if there's anything beside it, it won't fire over or past. I have to build a space out to get decent coverage of the area or hope the raid is in the narrow line of fire long enough to be shot.
Pizzle Yanker 4 aug om 6:09 
The lack of ammo requirements is balanced by the fact that these turrets can't hit the broad side of a barn from the inside.
NovemGaming 2 aug om 20:35 
is it just me or are the turrets incredibly inaccurate? like, moreso than the regular turrets
Dewa 2 aug om 10:48 
CE compatible?
Pych 1 aug om 5:40 
If you want to adjust / rebalance this mod or any other, I recommend RIMMSqol {LINK VERWIJDERD}.

In 5min, you can easily adjust the material costs of those turrets directly ingame.
Synthawk 31 jul om 17:19 
Does this function with CE? If it does, are there any known incompatibilities with mods? I can't seem to get the turrets to fire. They aim and I see the aiming beam line up but then it just resets and never shoots.
AAA 31 jul om 11:19 
And the shotgun turret damn lol
BigFloppaSimp 31 jul om 9:56 
nice mod! but any chance for some updated textures? some of the current ones are quite outdated lol
BuryNet 31 jul om 6:23 
Perhaps someone could make a separate patch that multiplies the cost of metal materials by 20 times; would that be more reasonable?