Project Zomboid

Project Zomboid

1,043 betyg
[B42]Neat Building + More Buildings V1.3
11
9
5
4
6
3
3
5
5
4
3
3
2
   
Utmärkelse
Favorit
Favoritmarkerad
Avfavoritmarkerad
Filstorlek
Lades upp
Uppdaterades
7.927 MB
27 jul @ 10:56
19 aug @ 12:43
10 ändringsnotiser ( visa )

Abonnera för att ladda ner
[B42]Neat Building + More Buildings V1.3

Beskrivning
V1.3 Update
+Add 16 new Fence recipes
+Fix for 42.11
Note:This is an urgent fix aimed at getting the mod to work properly for now. I will review the new changes in version 42.11 when I have time.

V1.2 Update
+Add 37 new Buildings recipes
+Add a construction grid effect, making it easier to see the building range and placement.
+Improved vanilla interaction: right-clicking while building will no longer open the context menu.
+Fix some wall not build corner properly

V1.1 Update
+ Add 58 new Buildings recipes
+ Replace all Floor Icon ,allow to build corner tile now

If you want to display XP gain, try this mod Addon XP Display



Note: Having your own sturdy and warm safehouse in the apocalypse is undoubtedly the greatest sense of achievement this game has given me. After a long period of design, I made this building menu provide a very quick building experience.

Only double-click can build
Only double-click can build

Minimal Building Menu

Minimizing this UI allows us to better observe the overall view and think about how to design our cozy little house.
  • Collapsible Window: (1) The recipe details panel is only displayed when the mouse is hovering over the panel.
    (2) After double-clicking to build, the panel will collapse and only the category panel will remain. Hovering the mouse over the category panel will reopen the recipe list to choose a new building to construct.
  • Recipe Stacking: All similar or advanced-design recipes are included in stacking groups (the building that can be constructed will be prioritized within the group).
  • The recipe info panel is made transparent to give you more visibility.

More Buildings / Better Categories / More Complete Icons

  • Better Categories: Buildings are now categorized by type rather than by skill.
  • More Complete Icons: Added icons that were missing in the base game so you can more clearly know what each building is (currently, the icons used are not the same 48x pixel icons as in the game; due to the large workload, I will gradually rebuild these icons when I have time).
  • More Buildings: Because the original game provides very few building types, I added some extra buildings. However, since this part of the work takes a lot of time, there aren’t many extra buildings yet. I will prioritize adding more buildings in future updates, and you can also tell me what buildings you would like to see.

Gamepad Support
Gamepad support won’t be added anytime soon. I’ll wait until I’ve finished all UI redesigns, then buy my first gamepad and start learning its interaction logic. If you're a controller player, unfortunately this mod won’t meet your needs just yet , please give me some time.

MOD Conflicts
[B42] Buildables Expansion may have modified some of the same files. It is currently known to conflict with this mod. Once the exact cause is identified, I will try to make it compatible with my mod as soon as possible.



About permission
You are free to extract and use any content from my mod without asking for permission.
If you want to republish my mod, you need to follow these rules:
1. There must be substantial and important improvements.
2. If my mod has not been updated for a long time and has caused many issues, you may modify and republish it.

Workshop ID: 3536052310
Mod ID: Neat_Building
Populära diskussioner Visa alla (5)
15
4
6 timmar sedan
Fix for B42.12.0
Lurmey
58
6 timmar sedan
KLISTRAD: Bug Report
Rocco
18
22 sep @ 13:56
KLISTRAD: More Buildings Suggestion
Rocco
264 kommentarer
ALL2 16 timmar sedan 
finally found the one crashing mod in my over 200 modlist :lunar2020lazypig:
Haktarus 1 okt @ 10:53 
Well, let's wish him a speedy recovery.
Let's be patient.
Thanks for the information.

It's true that his mods should be taken more seriously.
魔法怎么失灵了? 30 sep @ 1:26 
Rocco is sick and needs to rest until China's National Day holiday is over.
NecromancerPig 29 sep @ 19:34 
@Josh Well it is a 10/10 mod devs should just buy it from Rocco
JФSҤ 29 sep @ 11:20 
Guys, Rocco KNOWS it's not working. Though I suppose all the shouting is a strong endorsement of the mod.
Deliciousott 29 sep @ 10:26 
For better understanding:

I builded for example the gravelground of the mod, now the mod isn't working - does the game see this as an error? So that this mod can be ruled out as the cause of the crash. I hope that makes it clear, thank you!
Deliciousott 29 sep @ 10:23 
@ Rachel - thanks for your response. I was asking how it works generally. If "builded" buildings have an impact. Not espacially for this update, but if i have this in my mind for the future updates. :steamthumbsup:
5tratz 29 sep @ 7:46 
==> READ QUOTED BY ROCCO:
B42.12 updated, and half of my mods is not working for now, it will take some time to fix it.
Rachel L 29 sep @ 6:43 
@Deliciousott how about you try to read the other comments instead of just asking?
Deliciousott 29 sep @ 3:20 
Such nice mods, Thanks neat serie !

One question - how's working after updates, anybody know? If you already builded stuff like gravel floor etc. Can it happen this buildings cause a crash?

Always getting a crash now after 1h ingame and log tells me always something with gravel - just find this mod which has gravel. Thanks!