Installera Steam
logga in
|
språk
简体中文 (förenklad kinesiska)
繁體中文 (traditionell kinesiska)
日本語 (japanska)
한국어 (koreanska)
ไทย (thailändska)
Български (bulgariska)
Čeština (tjeckiska)
Dansk (danska)
Deutsch (tyska)
English (engelska)
Español – España (spanska – Spanien)
Español – Latinoamérica (spanska – Latinamerika)
Ελληνικά (grekiska)
Français (franska)
Italiano (italienska)
Bahasa Indonesia (indonesiska)
Magyar (ungerska)
Nederlands (nederländska)
Norsk (norska)
Polski (polska)
Português (portugisiska – Portugal)
Português – Brasil (portugisiska – Brasilien)
Română (rumänska)
Русский (ryska)
Suomi (finska)
Türkçe (turkiska)
Tiếng Việt (vietnamesiska)
Українська (ukrainska)
Rapportera problem med översättningen
Also to let other people know how the process happens. The part I'm stuck with is basically after "converting"/translating the Insurgency texture settings to Contagion texture settings. Since the model comes with its own envmap, I tried using the default envmap but it's way worse and becomes blue all the time. Which means the next suspect would be the phongexponenttexture itself and that's the part I'm assuming I have to edit itself and not just the vmt
So basically, I have an idea how to fix it but don't wanna do it cause I might fk things up even more cause textures aren't my really my niche
But if I get bored again, I'll learn how to mod sound files here
Item glow outline should work now