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Mechanitor Orbital Platform
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Mod, 1.6
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11 lipca o 15:49
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Mechanitor Orbital Platform

Opis
Have the chance a lost mechanitor platform after scanning to provide extra Biotech/Odyssey Integration. Collect lots of mechanitor loot and even fight bosses on the platform. Be prepared the mechanoids won't let the loot go without a fight.

Randomly generated rooms and scaling vanilla loot from the Biotech implants that sometimes go unnoticed!

Comment what other DLCs and ideas y'all want to see for sites in space!

Works with existing saves just is found by either hacking an ancient uplink found at landmarks or using an orbital scanner.
Komentarzy: 68
free kill 4 października o 20:12 
I have the exact same opinion on the lack of mechlink as kerbeh but he said it in such an annoying and obnoxious way I no longer agree.
Kimo' 3 października o 21:49 
Nah, he got a point. Not having a mechlink, the item that is a prerequisite to acces anything mech related in a quest site that is dedicated to mechanitor is truly a decision of all time.
Gerewoatle 3 października o 20:58 
@Kerbeh - "I'm angy because I assumed this mod did something the description says nothing about and it didn't, which is indisputably the mod author's fault and not mine in any way. I am a very special laddo."
Kerbeh 3 października o 19:10 
Okay I'm fucking pissed about this mod, this station is completely filled with powerful hostile mechanoids, and yet for some inexplicable reason has absolutely nothing of value in it. All it has is these bullshit implants that don't even do anything unless you have a mechanitor already, here I was thinking the mechanitor station would help me get a mechanitor but apparently false advertising was on the menu for this mod. Fuck you for wasting hours of my time on this bullshit.
Readtext 27 września o 11:28 
Are there any conditions for these platforms to appear? They appeared frequently in Odyssey, but never in SOS2. However, vanilla and anomalous platforms do appear.
Huehuecóyotl 25 sierpnia o 21:46 
Inspiration comes and goes, though these have all been very nice so far and I do hope we'll eventually see more like it. Odyssey burns out very quickly, more event variety would certainly be welcome!
Molay 21 sierpnia o 2:56 
as far as I can tell the mod author had a brief spark of inspiration when releasing those but seems to have moved on very quickly after. I don't think we'll ever see an update to this :( It's a pity, the premise is fantastic
Paweł 21 sierpnia o 2:24 
I agree with guy what writen above, there to many of implants. i would like to see maybe ability to lower amount of them dropped in these buildings. i should read description first beacause i thougth its another way to farm mechlinks xd
Fluffer 12 sierpnia o 1:21 
Also looks like the doors arent openable without claiming like other complexes are
Fluffer 12 sierpnia o 1:13 
I'D love this, but it needs either a lot more danger or a lot less loot. Since I found about 25000 silver worth of implants having fought only about a dozen scythers, usually one per room