Garry's Mod

Garry's Mod

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Map Sweepers | EXTRACTION SHOOTER
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素材类型: 插件
插件类型: 游戏模式
插件标签: 快乐, 角色扮演
文件大小
发表于
更新日期
135.240 MB
7 月 11 日 下午 1:02
9 月 18 日 上午 10:33
72 项改动说明 ( 查看 )

订阅以下载
Map Sweepers | EXTRACTION SHOOTER

在 Octantis Addons 的 4 个合集中
[Map Sweepers] Recommended Maps
12 件物品
[Map Sweepers] Official Expansions
3 件物品
[Map Sweepers] Compatible Addons
5 件物品
Octantis Addons
5 件物品
描述
Any gun. Any map. Deploy to a mission. Kill everyone. Evacuate.
OFFICIAL SERVER HOSTED BY ZMod: 193.243.190.18:27027

Helldivers II / Deep Rock Galactic inspired style PvE gamemode!

It is an NPC shooter with procedural generation that can be played either in co-op or singleplayer. Any map, any guns - exactly what you love. You spawn in via a drop pod, we randomly scatter around points of interest, supply crates and objectives around the map, and then enemies start relentlessly spawning in, requiring you to fight back using the most deadly arsenal at your disposal. Build lines of defenses, place down armies of turrets, and utilize orbital laser beams and intense shelling to clear out hundreds of NPCs out to get you!

Features 7 mission types, 4 enemy factions (Antlions, Combine, Rebels, Zombies), and 4 playable classes (Recon, Infantry, Sentinel, Engineer)

Orders / "Stratagems"
Guns aren't always enough against hordes of enemies. You may use various call-ins during the missions, such as:
  • 5 types of turrets
  • Carpet Bombing
  • Orbital Laser
  • Respawn Beacon
  • Shield Charger
  • Tesla Coil
  • Ammo Restock / First Aid Drop
  • Drivable Tanks and Dropships!
  • And many more...

Supported Weapons
We automatically calculate prices for all weapons, even those without a base, as long as they aren't wacky. Feel free to use anything!
But in particular, we made a hand-crafted support for the most popular gun bases on the workshop:
M9K, TFA, ArcCW, Arc9, FA:S 2.0, CW 2.0, Darken217's SciFi Weapons, TacRP, MW Base

Supported Maps
We have a collection of maps we recommend you to play on. A map must contain a NavMesh and a NodeGraph for it to work with Map Sweepers. Unfortunately, that's not many. Do you like this gamemode? In that case, go find a popular map without a navmesh/nodegraph and kindly ask the creator why are they so lazy!

FAQ
Q: The addon is too difficult/laggy
A: Lower the NPC soft-cap in Server Settings, or using jcms_npc_softcap convar. Also try enabling Multicore Rendering in your video settings!

Q: How to set my own playermodel?
A: You can't, and probably never will be able to, because it completely ruins the atmosphere of the addon, affects player silhouette recognition (too easy to tell who's who if your friend is Peter Griffin), takes away the ability to understand who is playing as which class, and sometimes also affects the player's hitboxes (therefore can be abused). Please use Outfitter to set up your own playermodels - this is Garry's Mod, nobody stops you from downloading more addons. It's just an unnecessary feature for Map Sweepers.

Q: Can you add more NPCs/factions?
A: Unlikely. We don't want to add extra NPCs without a good reason. But modders can.

Q: More missions?
A: Yes. In the future.

Q: More player classes?
A: Never.

Q: How do I play this?
A: It's a gamemode. Look in the bottom-right corner of the main menu. If you still spawn in sandbox after loading in, this is gmod's bug -- you can only properly switch gamemodes while in the main menu, not in-game.

Q: I spawned in and nothing is going on!
A: Check the chat. There should be a message saying "Map has no navmesh".

Q: Things spawn underground/in inaccessible areas!
A: Most of the time, this means the map's navmesh is bad.

Links
JOIN OUR DISCORD: https://discord.gg/PTxt9frU7b
Our YouTube: https://www.youtube.com/@octantisaddons
Our VKontakte: https://vk.com/octantisaddons

GitHub repository: https://github.com/MerekiDor/mapsweepers
CONTACT EMAIL FOR BUSINESS: merekidorian@gmail.com

Support us!
Boosty: https://boosty.to/octantisaddons
Patreon: https://www.patreon.com/octantisaddons
Check our XCOM-like game: https://discord.gg/ThqwGkkZPz

MAP SWEEPERS ДОСТУПЕН НА РУССКОМ ЯЗЫКЕ! / MAP SWEEPERS IS TRANSLATED TO RUSSIAN!
热门讨论 查看全部(57)
191
10 月 15 日 上午 10:22
置顶: Bug Reports
MerekiDor
6
9 月 28 日 下午 12:20
置顶: Guide on how to use custom playermodels in Map Sweepers
Mayor Sinclair
5
10 月 5 日 上午 12:41
Keep corpses - does it work with the mod or does it break it?
masterzoroark666
1,028 条留言
Cursed Hawkins 2 小时以前 
@MerekiDor
Is there some kind of humor event that's going on specifically for the zombie faction because the classic zombies seem to be bending like they're trying to avoid being shot and I even did tests outside of the gamemode just to see if there was some kind of mod on my end causing this before I asked.
thenodger 5 小时以前 
Me and my friend just played this for the first time. I quite like it. The gameplay is fun and the Orders are cool. I didn't even image something like this was possible in GMod. The voice acting is great too.

We used the base Half Life 2 weapons. Is one of the mentioned weapon packs recommended to use with the mod?

Also, we only ever won missions against the combine and antlions. The zombies are insane; I'd place down like 3 turrets while I hack something and they'd last 12 seconds if I was lucky. The combine are so much easier.
S.T.A.L.K.E.R. 10 月 15 日 下午 2:13 
by the pre-placed entities, i mean you could please like some sort of entity that would make that point have a higher chance of spawning that specific object, it would help, alteast me, with making some areas not have specific things, like i would like to not have a shot block this doorway etc.
MerekiDor  [作者] 10 月 14 日 上午 8:31 
Not only that, but it was also laughably easy to complete objectives, the wandering NPCs were taking up a lot of CPU resources for something you don't even have to encounter, and it didn't serve any gameplay purpose at all. Might as well just not spawn any NPCs.
MerekiDor  [作者] 10 月 14 日 上午 8:29 
This is exactly how it used to work in beta, and the result was that there was absolutely nothing going on on big maps (bigcity scale). Just kill everyone, that's the whole point, you're not supposed to get any rest.
Kel345 10 月 13 日 下午 8:20 
can you make enemy spawn more random throughout the maps? they always spawn on top of me every time
MerekiDor  [作者] 10 月 12 日 下午 10:34 
@engineer gaming
what demo? gmod demos? we never accounted for them because nobody uses them lmao

@S.T.A.L.K.E.R.
it has been requested before, but I have no idea how a procedurally-generated gamemode is supposed to work with preplaced entities.
S.T.A.L.K.E.R. 10 月 11 日 下午 7:25 
Would you all consider adding special entities? I like making Hammer maps and i wanted to like place points where the shop can spawn etc. (a problem on smaller maps where the shop just doesnt spawn)
Traeesen 10 月 11 日 下午 4:43 
ALL the players.
ЛАЙКИ ВСЕМ!!! 10 月 11 日 下午 4:17 
how much players can play this mode?