RimWorld
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Health Display
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Mod, 1.5, 1.6
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2.174 MB
11 juil. à 10h07
24 sept. à 12h27
14 notes de changement ( voir )

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Health Display

Description
About
Provides a more visual and interesting UI on top of the Health tab, allowing you to visually see the status of your colonists, animals and mechanoids. It's designed to be lightweight and fit the theme of Rimworld's UI and animals. This does not replace the main Health tab, and can be minimised at any time.

Please rate and favorite!


Features
  • It separates information into multiple layers, so you can check their organs and bones separately, as well as listing the current health effects.
  • It displays the current blood volume of the colonist or animal, as well as current health effects.
  • It provides a current health status of the colonist, telling you the severity of their health.
  • Visually distinct genes such as tails and ears are display. The textures are still in progress, so not all are present
  • Supports all humans, animals and mechanoids. Textures for all animals are still in progress: (9/113) completed

Performance
This mod has minimal performance impact, and has been designed from the ground up to use as little VRAM and CPU as possible.

Compatibility
This mod was built to be as lightweight and compatible as possible. Any custom races will simply leave the UI minimized. Custom health effects should display with default icons. Custom genes or body types will just use the default textures from this mod.

  • Nice Health Tab - The Health Display UI is hidden for Humans, but remains visible for animals (configurable in settings)

Updates Log here

Other mods






Sources
  • Project Hospital for many of the health icons
  • Various online resources for animal anatomy

Translation
  • Full English xml provided for easy translation
  • Russian translation by dabeyt
  • Send me your translations, github pull request or direct link

Forum[ludeon.com]
Github[github.com]

Support Me
[www.patreon.com]
[discord.gg]
[ko-fi.com]

189 commentaires
Sam_  [créateur] 16 nov. à 3h01 
Yes
Gloom 15 nov. à 17h15 
save compat?
Calel200 14 nov. à 0h46 
We need this for all animals at least on the base game, this mod is so usefull
reflama 10 nov. à 15h25 
compatibility with new ratkin plus?
Oggycore 1 nov. à 5h52 
certain race and faction mods break pawn spawning at startup, might be worth checking out mod compatibility.
C3EASD 25 oct. à 9h11 
any HAR race mods compatible?
Kalibri82 19 oct. à 19h34 
cant see the limbs
SaltyWetWater 17 oct. à 17h24 
Thx bro, I hope to see more in future - because I think its very cool :mhwgood:
Aera 17 oct. à 7h45 
Any chance at getting compatibility with some of the custom races from the "Big and Small" series? I love this mod, but it's a little disappointing when it can't show some of the human-like variations.
Walshe 14 oct. à 6h59 
This mod is simply beautiful