RimWorld

RimWorld

1,659 ratings
Worldbuilder
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Mod, 1.6
File Size
Posted
Updated
49.345 MB
Jul 10 @ 10:42am
Jul 26 @ 6:49am
12 Change Note ( view )

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Worldbuilder

In 2 collections by ferny
The Progression Modpack | (1.6)
551 items
Worlds for Worldbuilder
14 items
Description









Compatibility
- Made compatible with RimHud
- Made compatible and integrates with World Tech Level
- Anything in my modpack
- Should work well with most other stuff too

Frequently Asked Questions
  • Save compatible? | Do not add this mid-game!
  • How do I access that world selector menu? | You need a world that isn't the main one available first. You can make your own, or download someone elses. To make your own, customize a thing and click the "world" button or alternatively go to the "world" tab after clicking on a map tile.
  • 1.5? | Nah. World gen changed a lot for 1.6, lots would have to be done.
  • How do I delete a world? | Mod options.
  • I have to place tiles one by one? | Drag your mouse.
  • How do I open the map editor? | Open your world map, click on a tile, click the world button, click map editor

Best paired with
- Progression: Worlds, a collection of Vanilla-themed planets and retextures for Worldbuilder.
- Progression: Aesthetics, for a comprehensive integration of the Workshop's tremendous decoration ecosystem
- User Media Props, for placing down your own custom sounds, music, and images.

Reccomended world mods
- Progression: Worlds, a collection of Vanilla-themed planets and retextures.
- The Earth, a full recreation of the Earth.
- Tatooine, the planet from Star Wars.

Credits
- Taranchuk worked his tail off on the C# over months, legendary.
- Gerrymon sent me these textures, thank you brother!
- Oskar Potocki is letting us use his VBE backgrounds for worlds.
- Reel for the concept art used for the world system.





[discord.gg]
tags just in case: ferny, worldbuilder, customization, art
Popular Discussions View All (11)
5
Sep 18 @ 7:36pm
Error Message!
Morrneyo
4
Oct 4 @ 9:18pm
I keep getting this error message after loading a game
KaleMofo
1
Aug 7 @ 2:43am
Customizing ideologions?
Spyrot La Iguana
864 Comments
SilverWolf347 Oct 13 @ 7:23pm 
Does this work with RimCities? The old World Edit mod didn't, and that was kind of a deal breaker for me.
Renix Oct 13 @ 3:59pm 
i just want to add features/landmarks to a randomly generated world so the tile i colonize has all the features/landmarks I want. will this let me do that to a randomly generated world dynamically?
MonsieurLeCoq Oct 13 @ 9:30am 
It seems that changing elevation is very important otherwise mountains and hills can't generate properly. Any plans on adding the elevation change anytime?
AlphaHawk59 Oct 12 @ 9:59pm 
The settings were broken, but the author fixed it
AlphaHawk59 Oct 12 @ 9:40pm 
@Jeremy Lin If you have Layered Atmosphere and Orbit, it added a new setting that groups the 3 buttons, but i don't know which setting it is, i'm testing it right now
Jeremy Lin Oct 12 @ 8:46pm 
map editor option on the bottom bottom is gone. idk what happen i just relaunch the game
Jeremy Lin Oct 12 @ 4:09am 
How tf you add faction bro.
Barosz Gádžožrút 902 01 Oct 10 @ 8:54am 
can you add spawning faction bases manualy?
MESSIAH Oct 9 @ 2:11am 
I have a small problem - if I generate a world with two of the same faction (eg two rough outlander unions) then rename the faction via clicking on a settlement and saving for whole faction, it renames both factions. There doesn't seem to be a way to separate them after one is changed. Is there a workaround for this, or can it be fixed? thanks
Protok Oct 7 @ 11:02am 
Ok, I can put a marker. Is edit a marker planned feature?