Left 4 Dead 2

Left 4 Dead 2

Ocen: 31
Wake and Bake Drunk Fever Dream
   
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Game Content: Textures
Rozmiar pliku
Zamieszczono
Zaktualizowano
698.210 MB
1 lipca o 12:06
5 sierpnia o 12:29
Listy zmian: 3 ( zobacz )

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Wake and Bake Drunk Fever Dream

W 5 kolekcjach stworzonych przez McLovin420
peak divine slop
Przedmioty: 682
dark and gritty real beta
Przedmioty: 401
Cinema Aesthetics
Przedmioty: 144
Twitch Testing
Przedmioty: 142
Refurbished Recycling
Przedmioty: 50
Opis
This simply mixes and mashes up various themed aesthetics together
As you might've seen other users with their own ideas no shenanigans
Psyskaller, Monolith, Winter, Turtle Rock Studios textures by Yoru
Fancy Skies by Azuki and Informal Sky Boxes by Descardo
Counter-Strike Source sky boxes from Valve
Half-Life 2 sky boxes by Mag and Gryoic
Deep Blue color correction by Olde
No particles or sounds or scripts
Komentarzy: 3
McLovin420  [autor] 24 października o 14:12 
The idea for Left 4 Dead originated from a Counter-Strike: Condition Zero mod called "Terror Strike," created by Turtle Rock Studios. In this mod, a small group of players armed with guns had to defend against larger number of enemies who could only use knives. Turtle Rock realized the fun of this concept and, with Valve's approval, began developing it into the cooperative shooter that would become Left 4 Dead. Turtle Rock officially began developing the game, which was initially funded by Valve, in 2005. Valve later acquired Turtle Rock Studios, with the company becoming "Valve South". Valve's involvement led to the project's expansion, with Chet Faliszek joining as the lead and more than 100 Valve employees contributing to the game's development.
professor poop man 1 lipca o 12:39 
no crackmare
Murfey 1 lipca o 12:38 
Is this Nightmare?!